Resident Evil 6 cover art

Resident Evil 6

2012CapcomPlayStation 3, PC (Microsoft Windows), Xbox 360

Resident Evil 6 is the ninth video game installment in the Resident Evil series. It continues the struggle against zombies infected by the new highly virulent C-virus. The game uses the same over-the-shoulder view as Resident Evil 4 and Resident Evil 5, however with a new gameplay mechanic that allows players to slowly move while shoot. Players can select between three scenarios featuring multiple characters and intertwined storylines, and within these scenarios both stories and action cross paths. At key moments during the game, up to four players can join together online to tackle a specific situation, with some stages seeing the usual partnerships swapped to further increase the depth of gameplay.

What it feels like

Sustained combat pressure and enemy encounters maintain edge-of-seat urgency throughout. Story beats and cinematic moments are heightened and operatic, emphasizing dramatic spectacle.

Tense65%
Melodramatic50%

What it's about

The C-virus zombie outbreak and infected enemies form the core thematic and mechanical threat. Horror elements and atmosphere are present, though action and spectacle increasingly overshadow dread. Survival horror framing emphasizes enduring threats, though action dominates over resource scarcity.

Zombie85%
Horror60%
Survival Against Nature55%

How it plays

Shooting mechanics with aiming and tactical firearm use are central to moment-to-moment combat across all scenarios. Melee attacks and close-quarters combat complement gunplay as a significant combat option. QTEs punctuate cinematic set-pieces and key story moments throughout the campaign.

Gunplay90%
Melee Combat70%
Quick-Time Events65%
Cover Shooter55%
Stealth50%
Dodge Roll45%
Dismemberment & Gore40%

How it looks and sounds

Over-the-shoulder third-person perspective is the defining visual grammar throughout all three campaigns. Grimy, worn environments and visceral zombie design ground the visual presentation in decay and rot.

Third-Person95%
Gritty55%

How it's structured

Three intertwined story campaigns with defined beginnings, middles, and endings form the narrative spine. The full story campaign is designed to be played cooperatively with up to four players online. Online multiplayer is integrated throughout, allowing seamless cooperative play in campaign scenarios.

Campaign85%
Co-op Campaign80%
Online Co-op80%
Linear Levels65%
Wide-Linear55%
Split-Screen45%
Multiple Endings35%

Shares Third-Person, Gunplay, Co-op Campaign, Horror.

Both lean into Third-Person, Gunplay, Co-op Campaign, Horror.

Third-Person85%Gunplay85%Co-op Campaign75%Horror95%

Shares Third-Person, Gunplay, Co-op Campaign, Online Co-op.

Both lean into Third-Person, Gunplay, Campaign, Co-op Campaign.

Third-Person95%Gunplay92%Campaign85%Co-op Campaign88%

Shares Gunplay, Third-Person, Zombie, Co-op Campaign.

Both lean into Zombie, Gunplay, Third-Person, Co-op Campaign.

Zombie90%Gunplay85%Third-Person80%Co-op Campaign80%

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A lesser-known kindred — Gunplay, Third-Person, Zombie, Co-op Campaign. 88% positive across 4,693 Steam reviews.

Both lean into Zombie, Gunplay, Third-Person, Co-op Campaign.

Zombie90%Gunplay85%Third-Person80%Co-op Campaign80%

A lesser-known kindred — Gunplay, Zombie, Horror, Melee Combat. 96% positive across 4,352 Steam reviews.

Both lean into Gunplay, Zombie, Horror, Melee Combat.

Gunplay85%Zombie80%Horror85%Melee Combat60%

A lesser-known kindred — Co-op Campaign, Gunplay, Third-Person, Online Co-op. 91% positive across 4,757 Steam reviews.

Both lean into Co-op Campaign, Gunplay, Third-Person, Online Co-op.

Co-op Campaign90%Gunplay80%Third-Person65%Online Co-op70%
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