
Resident Evil Requiem
Resident Evil Requiem is the ninth entry in the Resident Evil series. Experience terrifying survival horror with FBI analyst Grace Ashcroft, and dive into pulse-pounding action with legendary agent Leon S. Kennedy. Both of their journeys and unique gameplay styles intertwine into a heart-stopping, emotional experience that will chill you to your core.
What it feels like
Slow-building anticipatory fear is central to survival horror; 'heart-stopping' and 'chill you to your core' evoke sustained dread. Survival horror demands sustained edge-of-seat pressure where mistakes carry fatal consequences. Visceral horror coupling terror with grotesque imagery is intrinsic to the Resident Evil franchise.
What it's about
Horror is the primary thematic driver, explicitly stating 'terrifying survival horror' and 'chill you to your core' as core experience goals. As a Resident Evil entry, undead and zombie outbreaks are foundational to the setting and conflict. FBI analyst protagonist and horror grounded in mind and trauma rather than pure monsters.
How it plays
Legendary agent Leon S. Kennedy's playstyle and the action-horror balance center on firearms combat and aiming. Survival horror cornerstone: managing limited ammunition, health items, and survival resources under pressure. Survival horror traditionally blends ranged and melee options; both protagonists engage in close-quarters combat.
How it looks and sounds
Modern Resident Evil games employ high-fidelity photorealistic rendering with grotesque detail. Grace Ashcroft's FBI analyst perspective and exploration may use third-person camera for vulnerability framing. Leon's action sequences likely employ first-person perspective typical of RE4-RE8 combat design.
How it's structured
A bounded, authored story arc with two interconnected protagonist journeys driving a definite narrative arc. Explicitly single-player focused experience with no multiplayer modes mentioned.
Kindred games
Shares Horror, Gunplay, Horrific, Tense.
Both lean into Horror, Campaign, Single-Player, Gunplay.
Shares Horror, Dread, Horrific, Gunplay.
Both lean into Horror, Single-Player, Campaign, Dread.
Shares Horror, Dread, Zombie, Gunplay.
Both lean into Horror, Single-Player, Campaign, Dread.
See all games like Resident Evil Requiem →
Closest hidden gems
A lesser-known kindred — Horror, Gunplay, Zombie, Horrific. 96% positive across 4,352 Steam reviews.
Both lean into Horror, Single-Player, Gunplay, Zombie.
A lesser-known kindred — Gunplay, Zombie, Horror, Menacing. 88% positive across 4,693 Steam reviews.
Both lean into Zombie, Gunplay, Campaign, Horror.
A lesser-known kindred — Tense, First-Person, Dread, Horrific. 87% positive across 4,350 Steam reviews.
Both lean into Single-Player, Campaign, Tense, First-Person.





