Resident Evil Requiem cover art

Resident Evil Requiem

2026Capcom Development Division 1Xbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5

Resident Evil Requiem is the ninth entry in the Resident Evil series. Experience terrifying survival horror with FBI analyst Grace Ashcroft, and dive into pulse-pounding action with legendary agent Leon S. Kennedy. Both of their journeys and unique gameplay styles intertwine into a heart-stopping, emotional experience that will chill you to your core.

What it feels like

Slow-building anticipatory fear is central to survival horror; 'heart-stopping' and 'chill you to your core' evoke sustained dread. Survival horror demands sustained edge-of-seat pressure where mistakes carry fatal consequences. Visceral horror coupling terror with grotesque imagery is intrinsic to the Resident Evil franchise.

Dread85%
Tense80%
Horrific75%
Menacing70%
Somber60%

What it's about

Horror is the primary thematic driver, explicitly stating 'terrifying survival horror' and 'chill you to your core' as core experience goals. As a Resident Evil entry, undead and zombie outbreaks are foundational to the setting and conflict. FBI analyst protagonist and horror grounded in mind and trauma rather than pure monsters.

Horror95%
Zombie75%
Psychological Horror55%
Grief & Loss50%

How it plays

Legendary agent Leon S. Kennedy's playstyle and the action-horror balance center on firearms combat and aiming. Survival horror cornerstone: managing limited ammunition, health items, and survival resources under pressure. Survival horror traditionally blends ranged and melee options; both protagonists engage in close-quarters combat.

Gunplay80%
Resource Management65%
Melee Combat60%
Environmental Puzzles55%
Character Action50%
Stealth45%

How it looks and sounds

Modern Resident Evil games employ high-fidelity photorealistic rendering with grotesque detail. Grace Ashcroft's FBI analyst perspective and exploration may use third-person camera for vulnerability framing. Leon's action sequences likely employ first-person perspective typical of RE4-RE8 combat design.

Photorealistic70%
Third-Person60%
First-Person55%

How it's structured

A bounded, authored story arc with two interconnected protagonist journeys driving a definite narrative arc. Explicitly single-player focused experience with no multiplayer modes mentioned.

Campaign90%
Single-Player85%

Shares Horror, Gunplay, Horrific, Tense.

Both lean into Horror, Campaign, Single-Player, Gunplay.

Horror90%Campaign90%Single-Player95%Gunplay85%

Shares Horror, Dread, Horrific, Gunplay.

Both lean into Horror, Single-Player, Campaign, Dread.

Horror90%Single-Player90%Campaign85%Dread85%
Daymare: 199864% match

Shares Horror, Dread, Zombie, Gunplay.

Both lean into Horror, Single-Player, Campaign, Dread.

Horror85%Single-Player85%Campaign70%Dread70%

See all games like Resident Evil Requiem

A lesser-known kindred — Horror, Gunplay, Zombie, Horrific. 96% positive across 4,352 Steam reviews.

Both lean into Horror, Single-Player, Gunplay, Zombie.

Horror85%Single-Player90%Gunplay85%Zombie80%

A lesser-known kindred — Gunplay, Zombie, Horror, Menacing. 88% positive across 4,693 Steam reviews.

Both lean into Zombie, Gunplay, Campaign, Horror.

Zombie90%Gunplay85%Campaign70%Horror65%

A lesser-known kindred — Tense, First-Person, Dread, Horrific. 87% positive across 4,350 Steam reviews.

Both lean into Single-Player, Campaign, Tense, First-Person.

Single-Player100%Campaign90%Tense80%First-Person100%
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