
Return to Monkey Island
Return to Monkey Island, the long-awaited follow-up to the legendary Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge by Ron Gilbert's Terrible Toybox in collaboration with Devolver Digital and Lucasfilm Games, coming 2022.
What it feels like
Mischievous, teasing comedy invites the player to mess around with the world and characters in a humorous, lighthearted manner. Carefree, unburdened comedic mood that never asks the experience to be taken too seriously. Quirky, fanciful charm delights in the imaginative and absurd throughout its pirate adventure setting.
What it's about
Seafaring pirate adventure of Monkey Island, treasure, and naval intrigue anchors the entire setting and story. A classic hero's journey returns to defeat the antagonist and uncover the secret, echoing the original adventure-game tropes. Uncovering the secret of Monkey Island and piecing together threads of the central mystery structures the overarching narrative.
How it plays
Point-and-click interaction is the foundational system for examining, using, and combining items in classic adventure-game fashion. Branching conversations with NPCs drive puzzle solutions, world-building, and the unfolding narrative throughout the game. Solving puzzles woven into the game world — using items, manipulating environments, and reading contexts — is a core challenge loop.
How it looks and sounds
Frame-by-frame hand-drawn animation and illustrated 2D art define the visual aesthetic, evoking the classic originals. Saturated, bold color palette drives the cheerful, tropical cartoon visual identity.
How it's structured
A single-player campaign structure with no multiplayer component whatsoever. A bounded, authored story arc with a clear beginning and narrative conclusion, revisiting and resolving the original quest. The player has some freedom in choosing the order of objectives and areas to explore, though within a guided narrative frame.
Kindred games
Shares Point-and-Click, Playful, Hand-Drawn 2D, Whimsical.
Both lean into Single-Player, Point-and-Click, Playful, Hand-Drawn 2D.
Shares Point-and-Click, Whimsical, Playful, Dialogue Trees.
Both lean into Point-and-Click, Single-Player, Whimsical, Campaign.
Shares Point-and-Click, Hand-Drawn 2D, Whimsical, Playful.
Both lean into Point-and-Click, Hand-Drawn 2D, Single-Player, Environmental Puzzles.
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Closest hidden gems
A lesser-known kindred — Point-and-Click, Hand-Drawn 2D, Whimsical, Playful. 86% positive across 4,790 Steam reviews.
Both lean into Point-and-Click, Hand-Drawn 2D, Single-Player, Environmental Puzzles.
A lesser-known kindred — Point-and-Click, Hand-Drawn 2D, Lighthearted, Whimsical. 99% positive across 4,436 Steam reviews.
Both lean into Single-Player, Point-and-Click, Hand-Drawn 2D, Lighthearted.
A lesser-known kindred — Point-and-Click, Hand-Drawn 2D, Lighthearted, Whimsical. 99% positive across 4,452 Steam reviews.
Both lean into Single-Player, Point-and-Click, Hand-Drawn 2D, Lighthearted.




