Return to Monkey Island cover art

Return to Monkey Island

2022Terrible ToyboxXbox Series X|S, Linux, Android, PC (Microsoft Windows), iOS, PlayStation 5, Mac, Nintendo Switch

Return to Monkey Island, the long-awaited follow-up to the legendary Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge by Ron Gilbert's Terrible Toybox in collaboration with Devolver Digital and Lucasfilm Games, coming 2022.

What it feels like

Mischievous, teasing comedy invites the player to mess around with the world and characters in a humorous, lighthearted manner. Carefree, unburdened comedic mood that never asks the experience to be taken too seriously. Quirky, fanciful charm delights in the imaginative and absurd throughout its pirate adventure setting.

Playful80%
Lighthearted75%
Whimsical75%

What it's about

Seafaring pirate adventure of Monkey Island, treasure, and naval intrigue anchors the entire setting and story. A classic hero's journey returns to defeat the antagonist and uncover the secret, echoing the original adventure-game tropes. Uncovering the secret of Monkey Island and piecing together threads of the central mystery structures the overarching narrative.

Pirates & High Seas85%
Heroic Quest65%
Mystery65%
Friendship50%

How it plays

Point-and-click interaction is the foundational system for examining, using, and combining items in classic adventure-game fashion. Branching conversations with NPCs drive puzzle solutions, world-building, and the unfolding narrative throughout the game. Solving puzzles woven into the game world — using items, manipulating environments, and reading contexts — is a core challenge loop.

Point-and-Click95%
Dialogue Trees80%
Environmental Puzzles75%
Inventory Management55%

How it looks and sounds

Frame-by-frame hand-drawn animation and illustrated 2D art define the visual aesthetic, evoking the classic originals. Saturated, bold color palette drives the cheerful, tropical cartoon visual identity.

Hand-Drawn 2D85%
Vibrant Color70%

How it's structured

A single-player campaign structure with no multiplayer component whatsoever. A bounded, authored story arc with a clear beginning and narrative conclusion, revisiting and resolving the original quest. The player has some freedom in choosing the order of objectives and areas to explore, though within a guided narrative frame.

Single-Player90%
Campaign80%
Nonlinear Progression60%
Pilgrims66% match

Shares Point-and-Click, Playful, Hand-Drawn 2D, Whimsical.

Both lean into Single-Player, Point-and-Click, Playful, Hand-Drawn 2D.

Single-Player90%Point-and-Click85%Playful80%Hand-Drawn 2D70%

Shares Point-and-Click, Whimsical, Playful, Dialogue Trees.

Both lean into Point-and-Click, Single-Player, Whimsical, Campaign.

Point-and-Click95%Single-Player90%Whimsical85%Campaign80%
Chuchel63% match

Shares Point-and-Click, Hand-Drawn 2D, Whimsical, Playful.

Both lean into Point-and-Click, Hand-Drawn 2D, Single-Player, Environmental Puzzles.

Point-and-Click90%Hand-Drawn 2D95%Single-Player85%Environmental Puzzles85%

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Chuchel63% match

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Point-and-Click90%Hand-Drawn 2D95%Single-Player85%Environmental Puzzles85%

A lesser-known kindred — Point-and-Click, Hand-Drawn 2D, Lighthearted, Whimsical. 99% positive across 4,436 Steam reviews.

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Single-Player90%Point-and-Click85%Hand-Drawn 2D75%Lighthearted75%

A lesser-known kindred — Point-and-Click, Hand-Drawn 2D, Lighthearted, Whimsical. 99% positive across 4,452 Steam reviews.

Both lean into Single-Player, Point-and-Click, Hand-Drawn 2D, Lighthearted.

Single-Player65%Point-and-Click60%Hand-Drawn 2D55%Lighthearted60%
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