Ruiner cover art

Ruiner

2017Reikon GamesPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

Ruiner is a top-down action shooter created in the spirit of cult cyberpunk anime and game classics. Ruiner is quick and brutal but sophisticated gameplay, original world with mature storyline and unique visual style.

What it feels like

Harsh, unflinching darkness and brutal violence ('brutal action shooter,' 'violent') run throughout the experience without softening. An active, present threat from the corrupt system and enemies clearly intended to harm the protagonist. Slow-building anticipatory fear of the kidnapped brother's fate and the system's power creates underlying tension.

Grim70%
Menacing45%
Dread35%

What it's about

High-tech, low-life future of megacorps and neon decay in the cyber metropolis Rengkok against corrupt systems is the narrative and aesthetic bedrock. A wired protagonist lashing out to retrieve his kidnapped brother and uncover truth against a corrupt system frames the quest as personal vengeance. An oppressive cyber metropolis of corruption and control forms the cautionary setting.

Cyberpunk82%
Revenge65%
Dystopian50%
AI & Consciousness30%

How it plays

Aiming and firing ranged firearms with precise tactical feedback is central to the moment-to-moment action, as core to the cyberpunk shooter fantasy. Independent aim and movement on separate controls for omnidirectional shooting is the defining mechanical pillar, enabling the 'brutal and sophisticated' combat. Close-quarters combat options appear alongside gunplay, supporting the 'hack and slash' tags and brutal hand-to-hand finishing moves.

Gunplay85%
Twin-Stick Shooting80%
Melee Combat55%
Character Action40%

How it looks and sounds

Glowing neon aesthetics and electric cyberpunk visuals define the game's striking cyberpunk anime-inspired look. Top-down isometric perspective frames the action and world, as indicated by the visual presentation and user tags. Bold, saturated neon colors and electric palette drive the cyberpunk visual identity.

Neon75%
Isometric55%
Vibrant Color45%
Full Voice Acting28%

How it's structured

Designed exclusively for single-player experience with no multiplayer component.

Single-Player50%
The Ascent62% match

Shares Cyberpunk, Gunplay, Twin-Stick Shooting, Isometric.

Both lean into Cyberpunk, Gunplay, Twin-Stick Shooting, Isometric.

Cyberpunk95%Gunplay90%Twin-Stick Shooting80%Isometric85%
Hard Reset51% match

Shares Gunplay, Cyberpunk, Neon, Grim.

Both lean into Gunplay, Cyberpunk, Neon, Single-Player.

Gunplay95%Cyberpunk88%Neon68%Single-Player88%
Hatred49% match

Shares Twin-Stick Shooting, Gunplay, Isometric, Grim.

Both lean into Twin-Stick Shooting, Gunplay, Isometric, Grim.

Twin-Stick Shooting95%Gunplay90%Isometric85%Grim65%

See all games like Ruiner

A lesser-known kindred — Gunplay, Cyberpunk, Grim, Character Action. 96% positive across 4,402 Steam reviews.

Both lean into Gunplay, Cyberpunk, Single-Player, Grim.

Gunplay95%Cyberpunk65%Single-Player85%Grim40%
Huntdown29% match

A lesser-known kindred — Gunplay, Cyberpunk, Character Action. 95% positive across 4,349 Steam reviews.

Both lean into Gunplay, Cyberpunk, Character Action, Single-Player.

Gunplay95%Cyberpunk65%Character Action55%Single-Player45%

A lesser-known kindred — Cyberpunk, Neon, Dystopian, AI & Consciousness. 85% positive across 4,986 Steam reviews.

Both lean into Cyberpunk, Neon, Single-Player, Dystopian.

Cyberpunk85%Neon80%Single-Player90%Dystopian75%
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