Session: Skate Sim cover art

Session: Skate Sim

2022Crea-ture StudiosXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch

Inspired by the golden era of skateboarding, the early 90s and early 2000, Session's primary goal is to make you experience what skateboarding really is; an incredible sport where there are no other goals other than expressing your creativity and achieving success through hard work, perseverance and bits of madness for no one else other than yourself.

What it feels like

Made by and for skaters with sincere dedication to authentic skateboarding culture and the sport's ethos. Encourages creative expression and experimentation in trick-landing without consequence, inviting playful messing around. Inspired by the 'golden era' of the 90s/2000s carries subtle nostalgia for a past moment in skateboarding culture.

Earnest55%
Playful50%
Melancholic25%

What it's about

Skateboarding competition and skill expression are the entire purpose of the game, making sports the definitional core. Focuses on the everyday texture of skateboarding culture and personal practice rather than narrative plot.

Sports95%
Slice of Life40%

How it plays

The dual-stick controls faithfully reproduce skateboard physics and momentum, making this the central mechanical pillar. Ultra-realistic skateboarding physics simulation underpins all interaction and challenge. Customizing your skater and equipment with brands is an explicit feature enabling personal expression.

Momentum Movement90%
Physics-Driven80%
Loadout Customization65%
Character Builds35%

How it looks and sounds

Third-person camera follows the skater, which is standard for skateboarding games and central to the experience.

Third-Person75%

How it's structured

Designed as a solo experience where self-expression and personal achievement against no imposed goals is the design philosophy. No defined goals—the player sets their own objectives through skate spots and creative expression in a largely player-driven system. Real-life iconic skate spots suggest discrete explorable locations rather than one seamless world.

Single-Player85%
Sandbox70%
Open Zones60%
High Replayability50%
Skater XL62% match

Shares Sports, Momentum Movement, Physics-Driven, Sandbox.

Both lean into Sports, Momentum Movement, Physics-Driven, Single-Player.

Sports90%Momentum Movement90%Physics-Driven95%Single-Player70%

Shares Momentum Movement, Sports, Physics-Driven, Loadout Customization.

Both lean into Momentum Movement, Sports, Physics-Driven, Loadout Customization.

Momentum Movement90%Sports75%Physics-Driven70%Loadout Customization75%
Toribash45% match

Shares Physics-Driven, Sports, Sandbox, Loadout Customization.

Both lean into Physics-Driven, Sports, Single-Player, Sandbox.

Physics-Driven75%Sports50%Single-Player55%Sandbox65%

See all games like Session: Skate Sim

A lesser-known kindred — Third-Person, Sandbox, Physics-Driven, Playful. 92% positive across 4,750 Steam reviews.

Both lean into Single-Player, Third-Person, Sandbox, Physics-Driven.

Single-Player90%Third-Person90%Sandbox80%Physics-Driven65%

A lesser-known kindred — Physics-Driven, Momentum Movement, Playful, High Replayability. 95% positive across 4,428 Steam reviews.

Both lean into Physics-Driven, Momentum Movement, Single-Player, Playful.

Physics-Driven90%Momentum Movement65%Single-Player70%Playful75%

A lesser-known kindred — Third-Person, Loadout Customization, Playful, High Replayability. 92% positive across 4,875 Steam reviews.

Both lean into Single-Player, Third-Person, Loadout Customization, Playful.

Single-Player80%Third-Person75%Loadout Customization65%Playful70%
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