Sherlock Holmes: Chapter One cover art

Sherlock Holmes: Chapter One

2021FrogwaresXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5

In this story-driven detective thriller, a young Sherlock Holmes struggles to prove himself as he navigates an exotic, dangerous island in the Mediterranean to investigate the mystery of his mother’s death. As Sherlock, your legacy is written by the decisions you make in this open world. Deception, violence, and deduction are just a few resources in your arsenal—your mysterious companion and sounding board, Jon, is another. Whether you choose brute force to solve problems or stay one step ahead of your enemies by using your wits to spot vulnerabilities, you decide what each situation demands as you hone your investigative skills. It’s time to confront your past so you can become the legend you’re destined to be.

What it feels like

An enigmatic pull of secrets half-glimpsed—the unraveling of the mother's death—permeates the experience. A dangerous island setting and confrontations create sustained pressure as the protagonist unravels threats. The investigation and self-discovery invite reflection on choices, past, and identity.

Mysterious60%
Tense50%
Contemplative45%

What it's about

The core experience centers on playing Sherlock Holmes as an investigator gathering clues to solve the mystery of his mother's death. Unraveling a central hidden truth—the mystery surrounding the protagonist's mother—structures the entire narrative. A young Sherlock navigating a formative investigation to prove himself and hone his skills marks a passage toward becoming a legend.

Detective95%
Mystery90%
Coming of Age65%
Family50%
Redemption35%

How it plays

Branching conversation choices and player decisions shape outcomes and the investigation's direction. Multiple valid solutions using deception, violence, or wits suggest interlocking systemic rules allowing player-authored approaches. Character deduction and investigative abilities gate access to solutions and dialogue options.

Dialogue Trees60%
Immersive Sim55%
Skill Checks55%
Melee Combat40%

How it's structured

An exotic Mediterranean island setting is explorable in a largely non-linear, player-chosen order as a core part of the experience. Explicitly designed to be played solo with no multiplayer component. Player choices regarding deception, violence, and deduction shape legacy and outcomes in meaningful ways.

Open World75%
Single-Player70%
Branching Narrative50%
Wide-Linear50%
Multiple Endings45%

Shares Detective, Mystery, Dialogue Trees, Mysterious.

Both lean into Detective, Mystery, Single-Player, Dialogue Trees.

Detective95%Mystery90%Single-Player85%Dialogue Trees75%

Shares Mystery, Detective, Open World, Dialogue Trees.

Both lean into Mystery, Detective, Open World, Dialogue Trees.

Mystery95%Detective85%Open World70%Dialogue Trees80%

Shares Detective, Mystery, Dialogue Trees, Mysterious.

Both lean into Detective, Mystery, Dialogue Trees, Mysterious.

Detective95%Mystery90%Dialogue Trees75%Mysterious65%

See all games like Sherlock Holmes: Chapter One

A lesser-known kindred — Mystery, Detective, Open World, Dialogue Trees. 93% positive across 4,466 Steam reviews.

Both lean into Mystery, Detective, Open World, Dialogue Trees.

Mystery95%Detective85%Open World70%Dialogue Trees80%
Simulacra52% match

A lesser-known kindred — Mystery, Detective, Mysterious, Branching Narrative. 90% positive across 4,661 Steam reviews.

Both lean into Mystery, Detective, Single-Player, Mysterious.

Mystery92%Detective70%Single-Player82%Mysterious78%

A lesser-known kindred — Mystery, Dialogue Trees, Branching Narrative, Multiple Endings. 98% positive across 4,238 Steam reviews.

Both lean into Single-Player, Mystery, Branching Narrative, Dialogue Trees.

Single-Player95%Mystery70%Branching Narrative90%Dialogue Trees80%
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