Steins;Gate cover art

Steins;Gate

2009MAGES.PlayStation 3, PlayStation 4, Android, PC (Microsoft Windows), iOS, PlayStation Vita, PlayStation Portable, Xbox 360

Steins;Gate is a Japanese visual novel developed by 5pb. and Nitroplus. It is the second game in the Science Adventure series following Chaos;Head. The game is described by the development team as a "hypothetical science ADV" and explores time and time travel in 2010 Akihabara. The gameplay follows non-linear plot lines which offer branching scenarios with courses of interaction.

What it feels like

The narrative invites reflection on causality, consequences, and the weight of choices across branching timelines. Rising stakes and mounting consequences create sustained pressure as the mystery deepens. Emotionally charged outcomes where victories carry unavoidable costs reflect the nature of time travel consequences.

Contemplative75%
Tense70%
Bittersweet68%
Melancholic65%

What it's about

Time travel and temporal mechanics are explicitly central to the story and exploration in 2010 Akihabara. The game is grounded in speculative science and hypothetical science concepts driving the narrative. Unraveling hidden truths and uncovering conspiracies structure much of the investigative experience.

Time Travel90%
Science Fiction85%
Mystery78%
Psychological Horror62%
Friendship55%
Love & Romance50%

How it plays

Branching conversation and choice-driven interaction is the core mechanic of the visual novel format. Dialogue options may gate outcomes or story branches based on character understanding or investigation choices.

Dialogue Trees88%
Skill Checks40%

How it looks and sounds

Japanese visual novel with anime-style character design, art, and visual language as standard.

Anime Style80%

How it's structured

Designed as a single-player visual novel experience with no multiplayer component. Non-linear plot with branching scenarios and multiple distinct narrative paths and endings that players choose between. A bounded, authored story arc with definite narrative conclusion(s) despite multiple branching paths.

Single-Player95%
Branching Narrative92%
Campaign88%
Multiple Endings85%
Steins;Gate 078% match

Shares Time Travel, Dialogue Trees, Branching Narrative, Science Fiction.

Both lean into Single-Player, Time Travel, Dialogue Trees, Branching Narrative.

Single-Player95%Time Travel95%Dialogue Trees90%Branching Narrative85%

Shares Branching Narrative, Multiple Endings, Dialogue Trees, Anime Style.

Both lean into Single-Player, Branching Narrative, Multiple Endings, Dialogue Trees.

Single-Player95%Branching Narrative90%Multiple Endings85%Dialogue Trees80%

Shares Dialogue Trees, Branching Narrative, Multiple Endings, Anime Style.

Both lean into Dialogue Trees, Branching Narrative, Multiple Endings, Single-Player.

Dialogue Trees95%Branching Narrative88%Multiple Endings85%Single-Player55%

See all games like Steins;Gate

A lesser-known kindred — Branching Narrative, Dialogue Trees, Multiple Endings, Mystery. 98% positive across 4,238 Steam reviews.

Both lean into Single-Player, Branching Narrative, Campaign, Dialogue Trees.

Single-Player95%Branching Narrative90%Campaign85%Dialogue Trees80%
Gnosia53% match

A lesser-known kindred — Science Fiction, Dialogue Trees, Mystery, Time Travel. 94% positive across 4,960 Steam reviews.

Both lean into Single-Player, Science Fiction, Dialogue Trees, Mystery.

Single-Player85%Science Fiction85%Dialogue Trees75%Mystery80%
As Dusk Falls52% match

A lesser-known kindred — Branching Narrative, Dialogue Trees, Multiple Endings, Mystery. 90% positive across 4,338 Steam reviews.

Both lean into Branching Narrative, Single-Player, Campaign, Dialogue Trees.

Branching Narrative95%Single-Player85%Campaign90%Dialogue Trees80%
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