SuperHot: Mind Control Delete cover art

SuperHot: Mind Control Delete

2020SUPERHOT TeamGoogle Stadia, Xbox Series X|S, PlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One

The third game in the SuperHot franchise - Mind Control Delete gives you more insight into the world of SuperHot, more story, more signature gameplay. Hours and hours of timeless combat. Keep dancing the slow motion ballet of destruction for so much longer than ever before.

What it feels like

The rhythmic, meditative slow-motion ballet of destruction creates an entrancing, trance-like flow that absorbs the player. The kinetic rush of executing perfect slow-motion sequences creates moments of intense thrill and flow. Each encounter maintains edge-of-seat pressure where mistakes feel costly and immediate.

Hypnotic75%
Exhilarating55%
Tense35%

What it's about

The core story concerns machine minds and the consciousness-altering nature of the SuperHot system itself. The game explores augmentation and transcendence through the mind-control system's effects on consciousness. The setting and narrative are rooted in speculative sci-fi technology and consciousness themes.

AI & Consciousness65%
Transhumanism50%
Science Fiction45%
Dystopian26%

How it plays

Slowing time is the foundational mechanic that defines SuperHot's core loop of deliberate combat planning and execution. Aiming and firing weapons with precise, tactile feedback is central to the moment-to-moment gameplay loop. Time slows when the player moves, enabling effective pause-and-plan strategy within real-time combat.

Bullet Time95%
Gunplay85%
Real-Time with Pause70%
Melee Combat60%
Emergent Systems52%
Physics-Driven28%

How it looks and sounds

The game's stark red-and-white visual identity with minimal geometry and environmental detail is the signature aesthetic. The entire experience is presented from a first-person perspective, defining the player's agency and perspective. Sharp stark contrast between the red enemies/objects and white environments drives the visual identity.

Minimalist Visuals90%
First-Person80%
High Contrast58%
Neon38%

How it's structured

Extended campaign is built from discrete combat encounters that reset on loss, with progression between attempts. The game provides a bounded authored story with a beginning, middle, and definite conclusion expanding on SuperHot's lore.

Run-Based68%
Campaign48%
SuperHot VR68% match

Shares Bullet Time, First-Person, Gunplay, Minimalist Visuals.

Both lean into Bullet Time, First-Person, Gunplay, Minimalist Visuals.

Bullet Time85%First-Person95%Gunplay90%Minimalist Visuals65%
SuperHot64% match

Shares Bullet Time, Minimalist Visuals, First-Person, Gunplay.

Both lean into Bullet Time, Minimalist Visuals, First-Person, Gunplay.

Bullet Time95%Minimalist Visuals90%First-Person90%Gunplay80%
Hard Reset49% match

Shares Gunplay, First-Person, Exhilarating, Science Fiction.

Both lean into Gunplay, First-Person, Exhilarating, Science Fiction.

Gunplay95%First-Person92%Exhilarating72%Science Fiction78%

See all games like SuperHot: Mind Control Delete

A lesser-known kindred — First-Person, Gunplay, Melee Combat, Science Fiction. 91% positive across 4,914 Steam reviews.

Both lean into First-Person, Gunplay, Melee Combat, Campaign.

First-Person95%Gunplay75%Melee Combat85%Campaign85%

A lesser-known kindred — Gunplay, First-Person, Exhilarating, Science Fiction. 96% positive across 4,402 Steam reviews.

Both lean into Gunplay, First-Person, Exhilarating, Science Fiction.

Gunplay95%First-Person90%Exhilarating75%Science Fiction75%

A lesser-known kindred — First-Person, Minimalist Visuals, AI & Consciousness, Dystopian. 91% positive across 4,453 Steam reviews.

Both lean into First-Person, Minimalist Visuals, AI & Consciousness, Dystopian.

First-Person95%Minimalist Visuals65%AI & Consciousness50%Dystopian85%
Work on SuperHot: Mind Control Delete?Claim this page to correct details or add missing context.