Terra Invicta cover art

Terra Invicta

2026Pavonis InteractivePC (Microsoft Windows)

From the creators of Long War, an alien invasion has fractured humanity into seven ideological factions each with a unique vision for the future. Lead your chosen faction to take control of Earth's nations, expand across the Solar System, and battle enemy fleets in tactical combat.

What it feels like

Alien invasion and global factional warfare create sustained pressure and the weight of strategic decisions. Ideological factions with distinct visions for humanity's future suggests sincere thematic engagement with stakes.

Tense65%
Earnest50%

What it's about

Alien invasion and Solar System expansion establish a sci-fi setting as the foundational worldview. Warfare, fleet combat, and strategic military operations are central to faction competition. Seven ideological factions vying for control of Earth's nations involves scheming, diplomacy, and power plays.

Science Fiction85%
Military & War80%
Political Intrigue75%
War & Its Cost45%

How it plays

Commanding factions across global and solar-system scope with diplomacy, economy, and warfare mirrors grand strategy's scale and ambition. Explore (Solar System), expand (control nations), exploit (resources), exterminate (tactical fleet battles) follows the 4X formula directly. Turn-based grid tactics in fleet battles are a core pillar of gameplay alongside the grand strategic layer.

Grand Strategy95%
4X90%
Grid Tactics Combat85%
Real-Time with Pause70%
Deep Simulation65%
Reputation & Factions60%
Resource Management55%

How it looks and sounds

Grand strategy games often present faction HQs and strategic maps as in-world interfaces rather than overlays.

Diegetic UI30%

How it's structured

A bounded story of alien invasion driving ideological faction warfare toward a definite resolution. Explicitly single-player focused with no multiplayer component. Seven factions with unique visions and player choice of faction suggests systemic space for self-directed play.

Campaign80%
Single-Player75%
Sandbox50%
Victoria II63% match

Shares Grand Strategy, 4X, Military & War, Real-Time with Pause.

Both lean into Grand Strategy, Campaign, 4X, Military & War.

Grand Strategy95%Campaign90%4X70%Military & War75%
Old World60% match

Shares Grand Strategy, 4X, Military & War, Political Intrigue.

Both lean into Grand Strategy, 4X, Single-Player, Campaign.

Grand Strategy92%4X95%Single-Player95%Campaign80%

Shares Grand Strategy, Military & War, Real-Time with Pause, Grid Tactics Combat.

Both lean into Grand Strategy, Military & War, Real-Time with Pause, Single-Player.

Grand Strategy95%Military & War92%Real-Time with Pause85%Single-Player68%

See all games like Terra Invicta

DEFCON43% match

A lesser-known kindred — Grand Strategy, Military & War, Tense, Political Intrigue. 87% positive across 4,314 Steam reviews.

Both lean into Grand Strategy, Military & War, Tense, Political Intrigue.

Grand Strategy80%Military & War90%Tense80%Political Intrigue65%

A lesser-known kindred — Science Fiction, Grid Tactics Combat, Military & War, Tense. 87% positive across 4,686 Steam reviews.

Both lean into Science Fiction, Grid Tactics Combat, Single-Player, Campaign.

Science Fiction80%Grid Tactics Combat75%Single-Player80%Campaign65%
Crying Suns33% match

A lesser-known kindred — Grid Tactics Combat, Grand Strategy, Resource Management, Real-Time with Pause. 86% positive across 4,514 Steam reviews.

Both lean into Grid Tactics Combat, Grand Strategy, Resource Management, Real-Time with Pause.

Grid Tactics Combat90%Grand Strategy80%Resource Management75%Real-Time with Pause60%
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