
Tom Clancy's Ghost Recon: Future Soldier
The story of a Vengeance, the history of a secret war. When a stolen military grade bomb takes out a Ghost squad, a new Ghost Unit must track down the source of the weapons. But the trail Kozak, Ghost Lead, Pepper and 30K follow leads around the world, into the corridors of power where rebellion and war are brewing. Soon, the Ghosts are all that stands between the world and a devastating global conflict.
What it feels like
The narrative plays its military drama and heroic arc with sincere emotional commitment.
What it's about
Armed forces, special-ops missions, and global military operations define the entire setting and narrative. Covert special-ops infiltration and intelligence gathering drive the campaign missions. Hidden powers and vast concealed weapons trafficking plots structure the central mystery.
How it plays
Aiming and firing firearms with tactical feedback is the core interaction throughout combat encounters. Combat is fundamentally built on taking cover, peeking, and managing suppressive fire in squad-based scenarios. Commanding and coordinating a squad of distinct Ghost operatives is central to tactical play.
How it looks and sounds
The camera follows the player character from behind the shoulder in the standard combat perspective. High-fidelity 2012-era rendering aiming for realistic military environments and combat visuals.
How it's structured
A bounded story arc following Kozak and Ghost squad around the world with definite narrative endpoints. The full campaign is designed to be playable cooperatively with other players. Linear story progression punctuated by wider tactical approaches and optional objectives within missions.
Kindred games
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