
Tom Clancy's Ghost Recon: Breakpoint
Tom Clancy's Ghost Recon Breakpoint is a military shooter set in a diverse and hostile open world entirely playable solo or in up to four-player co-op. Players will discover Auroa, a mysterious island where the most technically advanced facilities meet wild and untamed nature. Home to drone creators, tech giant Skell Technology, Auroa has fallen into the wrong hands and all contact has been lost.
What it feels like
Sustained edge-of-seat pressure from enemy detection, firefights, and survival against a superior force. A harsh, unflinching tone befitting military struggle and rogue threats.
What it's about
Armed forces, spec ops teams, and military conflict form the core setting and narrative. Covert infiltration and tactical operations against a rogue faction drive the plot.
How it plays
Aiming, firing, and tactical use of firearms is the core moment-to-moment interaction. Avoiding detection via stealth, shadow, and patrol awareness is a core and emphasized approach. Combat relies on cover, positioning, and tactical suppressive fire against enemies.
How it looks and sounds
Third-person camera is the standard perspective throughout combat and traversal. Modern military aesthetic with realistic soldier gear, weapons, and natural environments.
How it's structured
A vast, diverse open world on the island of Auroa is central to exploration and mission structure. Up to four-player online co-op is a core supported mode alongside single-player. Fully playable solo throughout, with no multiplayer requirement.
Kindred games
Shares Open World, Gunplay, Military & War, Third-Person.
Both lean into Open World, Gunplay, Military & War, Single-Player.
Shares Gunplay, Stealth, Military & War, Third-Person.
Both lean into Gunplay, Stealth, Third-Person, Military & War.
Shares Gunplay, Third-Person, Cover Shooter, Military & War.
Both lean into Gunplay, Cover Shooter, Third-Person, Military & War.
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