Total War: Attila cover art

Total War: Attila

2015The Creative AssemblyLinux, PC (Microsoft Windows), Mac

The next installment in the turn-based strategy game with real-time tactics, Total War: Attila casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages. How far will you go to survive? Will you sweep oppression from the world and carve out a barbarian or Eastern kingdom of your own? Or will you brace against the coming storm as the last remnants of the Roman Empire, in the ultimate survival-strategy challenge? The Scourge of God is coming. Your world will burn.

What it feels like

A harsh, unflinching darkness permeates the setting—burning worlds, apocalyptic turmoil, and the collapse of Rome. A grave, subdued seriousness surrounds the historical catastrophe and the weight of survival decisions.

Grim70%
Somber65%

What it's about

Grounded in the historical period of 395 AD, the Late Western Roman Empire, and the invasion of Attila's Hunnic confederation. Armed forces, warfare, and military operations across factions—Romans, barbarians, and Eastern powers—form the core setting. Players must endure a harsh, hostile world of scarcity and apocalyptic turmoil to keep their faction alive.

Historical85%
Military & War80%
Survival Against Nature70%
War & Its Cost65%
Post-Apocalyptic60%

How it plays

The core experience is commanding nations across politics, economy, warfare, and territorial expansion at historical scale across the Late Roman Empire. Strategic map play is turn-based, allowing players to deliberate movement, recruitment, and positioning before proceeding to the next turn. Tactical battles resolve in real-time but are pausable, allowing players to queue orders and coordinate unit actions during combat.

Grand Strategy95%
Turn-Based Combat85%
Real-Time with Pause80%
Resource Management75%
Real-Time Strategy75%
City Building65%
Deep Simulation65%
Reputation & Factions60%
Moral Choice40%

How it's structured

A bounded, authored campaign arc spanning the fall of Rome and the rise of Attila provides story structure and definite end-state. Completing a full campaign demands dozens of hours, with deep empire management and military campaigns. The strategic map is navigable as one continuous landmass without loading screens between regions.

Campaign80%
Long-Haul Scope75%
Seamless World60%
Single-Player50%
Competitive PvP40%
Online Co-op35%

Shares Grand Strategy, Historical, Military & War, Real-Time with Pause.

Both lean into Grand Strategy, Military & War, Historical, Real-Time with Pause.

Grand Strategy92%Military & War95%Historical90%Real-Time with Pause85%

Shares Grand Strategy, Historical, Military & War, Real-Time with Pause.

Both lean into Grand Strategy, Historical, Military & War, Real-Time with Pause.

Grand Strategy95%Historical88%Military & War92%Real-Time with Pause85%

Shares Grand Strategy, Real-Time Strategy, Real-Time with Pause, Historical.

Both lean into Grand Strategy, Real-Time Strategy, Real-Time with Pause, Campaign.

Grand Strategy92%Real-Time Strategy95%Real-Time with Pause85%Campaign85%

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DEFCON44% match

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Both lean into Grand Strategy, Military & War, Real-Time Strategy, Resource Management.

Grand Strategy80%Military & War90%Real-Time Strategy95%Resource Management70%
R.U.S.E.40% match

A lesser-known kindred — Real-Time Strategy, Military & War, Historical, Competitive PvP. 96% positive across 4,427 Steam reviews.

Both lean into Real-Time Strategy, Military & War, Historical, Campaign.

Real-Time Strategy95%Military & War85%Historical65%Campaign60%
Cliff Empire39% match

A lesser-known kindred — Resource Management, City Building, Post-Apocalyptic, Long-Haul Scope. 87% positive across 4,363 Steam reviews.

Both lean into Resource Management, City Building, Post-Apocalyptic, Long-Haul Scope.

Resource Management88%City Building92%Post-Apocalyptic95%Long-Haul Scope65%
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