Ultimate Custom Night cover art

Ultimate Custom Night

2018ScottgamesPC (Microsoft Windows)

Welcome to the ultimate FNAF mashup, where you will once again be trapped alone in an office fending off killer animatronics! Featuring 50 selectable animatronic characters spanning seven Five Nights at Freddy's games, the options for customization are nearly endless. Mix and match any assortment of characters that you like, set their difficulty from 0-20, then jump right into the action! From your office desk, you will need to manage two side doors, two vents, as well as two air hoses, all of which lead directly into your office. This time you will have to master other tools as well if you want to complete the ultimate challenges, tools such as the heater, A/C, a global music box, a power generator, and more. As if all of that weren't enough, you'll also need to set up laser traps in the vents, collect Faz-Coins, purchase items from the prize counter, and as always, keep a close eye on not one, but two, Pirate Cove curtains!

What it feels like

Sustained edge-of-seat pressure where mistakes managing doors, vents, and tools feel immediately costly to survival.

Tense70%

What it's about

Primary aim is to frighten via killer animatronics and the claustrophobic office setting, though executed with some mechanical humor. Animatronic AI behavior and patterns are central to the threat model the player must learn and counter.

Horror65%
AI & Consciousness35%

How it plays

Core loop requires managing power, A/C, heater, music box, and other tools to defend against animatronics while preventing resource depletion. Pre-round customization of which animatronics appear and their individual difficulty is central to tailoring each night's challenge. Player must monitor animatronic positions and vent access, reading their behavior patterns and patrol states to anticipate threats.

Resource Management85%
Loadout Customization75%
Detection & Awareness55%
Time Management50%
Inventory Management40%

How it looks and sounds

Game is experienced directly from the office desk perspective with cameras and direct viewport on surrounding threats.

First-Person60%

How it's structured

The entire experience is designed for solo play with no multiplayer component whatsoever. No defined ending; play continues indefinitely until the player fails, chasing high scores and completion of custom night challenges. Massive character roster (50 animatronics) with per-character difficulty sliders (0-20) and customizable selection creates nearly endless permutation combinations.

Single-Player95%
Endless80%
High Replayability75%
Arena-Based70%
Wave Defense45%

Shares Resource Management, Tense, Endless, Horror.

Both lean into Single-Player, Resource Management, Tense, Endless.

Single-Player90%Resource Management85%Tense90%Endless75%

Shares Resource Management, Arena-Based, High Replayability, Wave Defense.

Both lean into Single-Player, Resource Management, Arena-Based, High Replayability.

Single-Player80%Resource Management65%Arena-Based75%High Replayability60%

Shares Resource Management, Tense, Horror, First-Person.

Both lean into Single-Player, Resource Management, Tense, Horror.

Single-Player90%Resource Management90%Tense92%Horror90%

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