
Unturned
You're a survivor in the zombie infested ruins of society, and must work with your friends and forge alliances to remain among the living.
What it feels like
The constant threat of zombie encounters and resource scarcity creates sustained pressure.
What it's about
Zombie infection and undead enemies are the defining threat and central to the survival premise. Ruins of collapsed civilization and post-apocalyptic decay are the core setting. Enduring a hostile zombie-infested world is the central struggle.
How it plays
Managing hunger, thirst, health, and other survival mechanics are core to staying alive. Gathering materials and combining them into useful items drives resource progression. Shooting and ranged combat against zombies and potentially other players is core.
How it looks and sounds
Gameplay is presented from a first-person perspective for immersion.
How it's structured
An open-world sandbox environment that players explore and survive in non-linearly. A systemic sandbox with few imposed objectives where players set their own survival goals. Online cooperative play with friends is a central supported mode.
Kindred games
Shares Post-Apocalyptic, Zombie, Open World, Survival Needs.
Both lean into Post-Apocalyptic, Zombie, Open World, Survival Needs.
Shares Post-Apocalyptic, Zombie, Open World, Survival Needs.
Both lean into Post-Apocalyptic, Zombie, Open World, Survival Needs.
Shares Survival Needs, Open World, Crafting, Sandbox.
Both lean into Survival Needs, Open World, Crafting, Sandbox.
Closest hidden gems
A lesser-known kindred — Sandbox, Open World, Survival Needs, Survival Against Nature. 88% positive across 4,765 Steam reviews.
Both lean into Sandbox, Open World, Single-Player, Survival Needs.
A lesser-known kindred — Zombie, Survival Needs, First-Person, Gunplay. 96% positive across 4,352 Steam reviews.
Both lean into Zombie, Single-Player, Survival Needs, First-Person.
A lesser-known kindred — Sandbox, Crafting, Base Building, Resource Management. 90% positive across 4,944 Steam reviews.
Both lean into Sandbox, Single-Player, Crafting, Base Building.





