Valley cover art

Valley

2016Blue Isle StudiosPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

Explore the vast and beautiful world of Valley using the power of the L.E.A.F. suit: a fierce exoskeleton that grants exceptional speed and agility along with the phenomenal ability to manipulate the life and death of all living things.

What it feels like

Exploration gameplay and atmospheric focus suggest unhurried, peaceful pacing that invites the player to simply be present. Discovery of a vast beautiful world and the phenomenal power to manipulate life evokes childlike wonder at the marvelous.

Serene60%
Wondrous55%

What it's about

The L.E.A.F. exoskeleton suit and sci-fi setting are central to the experience, grounding the world in speculative technology. The valley setting and life-manipulation mechanics center the natural world as a subject of interaction and respect.

Science Fiction80%
Nature & Environment50%

How it plays

The L.E.A.F. suit's core mechanic grants exceptional speed and agility, enabling fluid parkour-style movement across the environment. Navigating the world involves jumping, climbing, and traversing hazardous geometry facilitated by the suit's mobility powers. Puzzle gameplay is noted as a core genre, likely woven into environmental challenges using the life-manipulation mechanics.

Parkour90%
Platforming85%
Environmental Puzzles65%
Gravity Manipulation60%

How it looks and sounds

The game is experienced entirely from a first-person perspective as the player controls the protagonist in the Valley world. The game is described as a 'beautiful world,' with saturated natural environments and lush valley aesthetics. User tags highlight 'Great Soundtrack,' likely referring to sweeping compositional score that accompanies exploration.

First-Person95%
Vibrant Color65%
Orchestral Score55%

How it's structured

Explicitly designed as a single-player experience with no multiplayer component. The vast world is deliberately authored rather than procedurally generated, with curated exploration and narrative beats. The game features a large continuous world described as 'vast and beautiful,' explorable in a largely non-linear fashion.

Single-Player95%
Handcrafted World80%
Open World75%
Short Playtime50%
Refunct84% match

Shares First-Person, Platforming, Parkour, Handcrafted World.

Both lean into First-Person, Single-Player, Platforming, Parkour.

First-Person95%Single-Player95%Platforming90%Parkour70%
Gravitas63% match

Shares First-Person, Platforming, Gravity Manipulation, Handcrafted World.

Both lean into First-Person, Platforming, Single-Player, Gravity Manipulation.

First-Person95%Platforming88%Single-Player78%Gravity Manipulation92%

Shares First-Person, Platforming, Parkour, Handcrafted World.

Both lean into First-Person, Single-Player, Platforming, Parkour.

First-Person90%Single-Player80%Platforming85%Parkour65%

See all games like Valley

Tinykin48% match

A lesser-known kindred — Platforming, Science Fiction, Handcrafted World, Open World. 98% positive across 4,211 Steam reviews.

Both lean into Single-Player, Platforming, Science Fiction, Open World.

Single-Player95%Platforming80%Science Fiction70%Open World65%
Beep41% match

A lesser-known kindred — Platforming, Handcrafted World, Gravity Manipulation, Science Fiction. 85% positive across 4,691 Steam reviews.

Both lean into Platforming, Single-Player, Handcrafted World, Gravity Manipulation.

Platforming95%Single-Player75%Handcrafted World65%Gravity Manipulation75%
Iconoclasts37% match

A lesser-known kindred — Platforming, Handcrafted World, Science Fiction, Environmental Puzzles. 86% positive across 4,974 Steam reviews.

Both lean into Single-Player, Platforming, Handcrafted World, Environmental Puzzles.

Single-Player75%Platforming80%Handcrafted World65%Environmental Puzzles75%
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