Wasteland 2 cover art

Wasteland 2

2014inXile EntertainmentPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One

Wasteland 2 is a post-apocalyptic role-playing video game developed by inXile Entertainment and published by Deep Silver. It is the sequel to 1988's Wasteland, and was successfully crowdfunded through Kickstarter.

What it feels like

Post-apocalyptic wasteland setting and survival focus create an unflinching harsh atmosphere. The delivery of a classic CRPG with weighty choices and consequences shows sincere commitment to impact.

Grim50%
Earnest40%

What it's about

The entire game is set in a devastated wasteland after civilization's collapse, which is the defining setting and thematic core. Enduring a hostile wasteland world and bringing justice is the central narrative struggle. Bringing justice to the Wasteland is explicitly stated as a core narrative goal.

Post-Apocalyptic95%
Survival Against Nature50%
Justice & Law35%

How it plays

Turn-based tactical combat on grids is central, with positioning and range deciding fights. Turn-based rather than real-time combat is the core interaction system. Player commands a squad of Rangers, assembling and directing distinct characters throughout the campaign.

Grid Tactics Combat85%
Turn-Based Combat80%
Party Management75%
Character Builds65%
Dialogue Trees60%
Skill Checks60%
Resource Management55%
Gear Upgrades45%
Stealth45%

How it looks and sounds

User tags confirm isometric perspective as the visual presentation mode.

Isometric70%

How it's structured

Explicitly designed as single-player experience with no multiplayer component. Over 80 hours of gameplay structured as a bounded authored story arc with beginning and end. Steam tags and description suggest player agency in tackling objectives; choices have consequences.

Single-Player90%
Campaign85%
Nonlinear Progression70%
Open World50%
Handcrafted World40%

Shares Post-Apocalyptic, Turn-Based Combat, Isometric, Nonlinear Progression.

Both lean into Post-Apocalyptic, Single-Player, Turn-Based Combat, Isometric.

Post-Apocalyptic95%Single-Player90%Turn-Based Combat85%Isometric85%
Atom RPG73% match

Shares Post-Apocalyptic, Turn-Based Combat, Character Builds, Dialogue Trees.

Both lean into Post-Apocalyptic, Single-Player, Turn-Based Combat, Dialogue Trees.

Post-Apocalyptic95%Single-Player90%Turn-Based Combat85%Dialogue Trees75%
Wasteland 370% match

Shares Post-Apocalyptic, Grid Tactics Combat, Party Management, Character Builds.

Both lean into Post-Apocalyptic, Single-Player, Grid Tactics Combat, Campaign.

Post-Apocalyptic95%Single-Player90%Grid Tactics Combat90%Campaign85%

See all games like Wasteland 2

A lesser-known kindred — Turn-Based Combat, Grid Tactics Combat, Party Management, Nonlinear Progression. 88% positive across 4,251 Steam reviews.

Both lean into Turn-Based Combat, Grid Tactics Combat, Campaign, Party Management.

Turn-Based Combat90%Grid Tactics Combat85%Campaign85%Party Management80%

A lesser-known kindred — Turn-Based Combat, Grid Tactics Combat, Party Management, Character Builds. 98% positive across 4,325 Steam reviews.

Both lean into Single-Player, Campaign, Turn-Based Combat, Grid Tactics Combat.

Single-Player95%Campaign95%Turn-Based Combat93%Grid Tactics Combat80%

A lesser-known kindred — Turn-Based Combat, Grid Tactics Combat, Party Management, Resource Management. 87% positive across 4,324 Steam reviews.

Both lean into Turn-Based Combat, Grid Tactics Combat, Single-Player, Campaign.

Turn-Based Combat95%Grid Tactics Combat90%Single-Player80%Campaign75%
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