Witchfire cover art

Witchfire

2024The AstronautsPC (Microsoft Windows)

Witchfire is a first-person shooter from the creative leads behind Painkiller and Bulletstorm. A roguelite for people who hate roguelites, the game offers a challenging but satisfying gameplay experience, and with multiple roads to victory.

What it feels like

Dark fantasy setting with themes of sin and damnation creates an unflinching harsh atmosphere.

Grim45%

What it's about

Explicitly framed as a dark fantasy game with witch hunter protagonist seeking salvation in a grim world. Protagonist is a sinner seeking salvation through completing this final mission—redemption arc.

Dark Fantasy85%
Redemption55%

How it plays

Gunplay and ranged combat are core to this FPS from the creators of Painkiller and Bulletstorm, defined as central interactive systems. Roguelite structure inherently involves run-based permadeath mechanics resetting progress on loss. Steam tags identify 'Extraction Shooter' as a core mechanic—entering hostile zones and extracting with loot.

Gunplay90%
Permadeath80%
Extraction Loop70%
Loot & Drops65%
Character Builds60%
Soulslike Combat55%
Resource Management50%
Gear Upgrades45%
Loadout Customization40%
Skill Checks40%
Detection & Awareness35%

How it looks and sounds

First-person perspective is definitional to the gameplay experience as described in both Steam and IGDB materials.

First-Person95%

How it's structured

Roguelite design divides play into discrete runs that reset on failure, a defining structural feature. Single-player focus with no multiplayer component as stated in features. Roguelite games typically feature procedurally varied layouts to enable replayability across runs.

Run-Based75%
Single-Player60%
Procedural Levels50%
High Replayability45%

Shares Gunplay, Run-Based, First-Person, Loot & Drops.

Both lean into Gunplay, Run-Based, First-Person, Loot & Drops.

Gunplay95%Run-Based85%First-Person58%Loot & Drops80%

Shares First-Person, Gunplay, Extraction Loop, Permadeath.

Both lean into First-Person, Gunplay, Extraction Loop, Permadeath.

First-Person85%Gunplay85%Extraction Loop85%Permadeath70%
Roboquest54% match

Shares First-Person, Gunplay, Run-Based, Permadeath.

Both lean into Gunplay, First-Person, Run-Based, Permadeath.

Gunplay95%First-Person90%Run-Based80%Permadeath70%

See all games like Witchfire

Caveblazers50% match

A lesser-known kindred — Run-Based, Permadeath, Dark Fantasy, Procedural Levels. 85% positive across 4,522 Steam reviews.

Both lean into Run-Based, Permadeath, Dark Fantasy, Procedural Levels.

Run-Based95%Permadeath85%Dark Fantasy65%Procedural Levels90%
20XX39% match

A lesser-known kindred — Gunplay, Run-Based, Procedural Levels, Loot & Drops. 91% positive across 4,562 Steam reviews.

Both lean into Gunplay, Run-Based, Procedural Levels, Loot & Drops.

Gunplay80%Run-Based95%Procedural Levels90%Loot & Drops65%
Fate34% match

A lesser-known kindred — Run-Based, Loot & Drops, Procedural Levels, Character Builds. 95% positive across 4,427 Steam reviews.

Both lean into Single-Player, Run-Based, Loot & Drops, Procedural Levels.

Single-Player95%Run-Based75%Loot & Drops80%Procedural Levels80%
Work on Witchfire?Claim this page to correct details or add missing context.