Wizard of Legend cover art

Wizard of Legend

2018Contingent99PlayStation 4, Linux, PC (Microsoft Windows), iOS, Mac, Xbox One, Nintendo Switch

"Wizard of Legend is a fast paced 2D dungeon crawler where you assume the role of a powerful wizard on his quest for fame and glory! Combine powerful spells and quick reflexes to overcome all of the challenges and become a Wizard of Legend!" "Battle your way through each challenge by defeating powerful conjured enemies! Collect valuable spells and relics and build up your magical arsenal to fit your playstyle! Achieve mastery over magic by chaining spells together to create devastating combination attacks! Face each council member in combat and earn your right to become a Wizard of Legend!"

What it feels like

Fast-paced, reflex-driven action and combo chaining create a kinetic rush of speed and flow in moment-to-moment play. Fast-paced arcade action and experimental spell combinations invite mischievous experimentation and invention.

Exhilarating55%
Playful30%

What it's about

Wizardry, magical combat, and a quest for legendary status set in a fantasy context frame the narrative.

High Fantasy35%

How it plays

Fast-paced spell-based combat against multiple enemies with emphasis on chaining spells into combination attacks is the core mechanical identity. Collecting spells and relics to build a custom magical arsenal that fits playstyle is a central progression and loadout system. Randomized spell and relic drops of varying utility drive the reward loop and run-to-run variation.

Hack-and-Slash90%
Crafting70%
Loot & Drops65%
Character Builds60%
Emergent Systems50%
Quick-Time Events40%
Melee Combat28%

How it looks and sounds

2D pixel-art aesthetic is central to the visual identity and evokes arcade sensibility.

Pixel Art45%

How it's structured

Rogue-like structure with discrete dungeon runs that reset on loss, with progression between attempts, defines the campaign structure. Progression through successive dungeon floors and challenges toward a final confrontation with council members structures the runs. Shared-screen local co-op for two players is a featured mode enabling cooperative dungeon runs.

Run-Based85%
Dungeon Crawl65%
Local Co-op55%
Procedural Levels50%
High Replayability40%
Single-Player30%
Chronicon75% match

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