Games like Star Trek Online

Ranked by shared qualities, not genre tags.

What defines Star Trek Online

Space Opera95%
MMO90%
Vehicular Control85%
Persistent World80%
Third-Person75%
Live Service75%
Online Co-op75%
Grid Tactics Combat70%
Open World70%
Class System65%
Party Management65%
Character Builds60%
Gear Upgrades60%
Real-Time with Pause55%
Loot & Drops50%
Campaign50%
Military & War50%
Skill Checks40%
Single-Player40%
AI & Consciousness35%
First-Person25%
Rift63% match

Shares MMO, Persistent World, Third-Person, Class System.

Both lean into MMO, Persistent World, Third-Person, Class System.

MMO95%Persistent World85%Third-Person85%Class System80%
Neverwinter61% match

Shares MMO, Third-Person, Online Co-op, Class System.

Both lean into MMO, Third-Person, Online Co-op, Class System.

MMO95%Third-Person70%Online Co-op65%Class System70%
WildStar58% match

Shares MMO, Persistent World, Online Co-op, Live Service.

Both lean into MMO, Persistent World, Online Co-op, Open World.

MMO95%Persistent World85%Online Co-op70%Open World65%

Shares Space Opera, MMO, Persistent World, Class System.

Both lean into Space Opera, MMO, Persistent World, Campaign.

Space Opera95%MMO90%Persistent World70%Campaign85%

Shares MMO, Persistent World, Open World, Online Co-op.

Both lean into MMO, Persistent World, Open World, Party Management.

MMO95%Persistent World80%Open World70%Party Management70%
Guild Wars 255% match

Shares MMO, Third-Person, Live Service, Class System.

Both lean into MMO, Third-Person, Live Service, Class System.

MMO95%Third-Person90%Live Service75%Class System80%
Tera54% match

Shares MMO, Persistent World, Third-Person, Open World.

Both lean into MMO, Persistent World, Third-Person, Open World.

MMO95%Persistent World85%Third-Person75%Open World70%

Shares MMO, Persistent World, Open World, Live Service.

Both lean into MMO, Persistent World, Open World, Live Service.

MMO95%Persistent World75%Open World85%Live Service75%
Aura Kingdom53% match

Shares MMO, Third-Person, Open World, Class System.

Both lean into MMO, Third-Person, Open World, Class System.

MMO80%Third-Person85%Open World80%Class System80%

Shares MMO, Persistent World, Open World, Third-Person.

Both lean into MMO, Persistent World, Open World, Third-Person.

MMO95%Persistent World80%Open World85%Third-Person75%

Shares MMO, Persistent World, Grid Tactics Combat, Live Service.

Both lean into MMO, Persistent World, Grid Tactics Combat, Open World.

MMO95%Persistent World75%Grid Tactics Combat80%Open World70%

Shares MMO, Online Co-op, Open World, Character Builds.

Both lean into MMO, Online Co-op, Open World, Character Builds.

MMO95%Online Co-op80%Open World75%Character Builds75%