Another Crab's Treasure cover art

Another Crab's Treasure

2024Aggro Crab GamesXbox Series X|S, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch

Another Crab’s Treasure is a soulslike adventure set in a crumbling underwater world plagued by a mysterious curse. As Kril the hermit crab, you’ll need to wear the trash around you as shells to withstand attacks from enemies many times your size. Embark on an epic treasure hunt to buy back your repossessed shell, and discover the dark secrets behind the polluted ocean.

What it feels like

The cursed, crumbling underwater world and loss of the protagonist's shell establish a wistful sadness beneath the adventure. The absurdist premise of a tiny crab defeating enemies many times larger invites playful, imaginative charm.

Melancholic55%
Whimsical50%

What it's about

A crumbling undersea kingdom plagued by a mysterious curse with dark secrets creates a grim, decayed fantasy atmosphere despite the cute protagonist. The central quest to reclaim a repossessed shell reflects loss and the struggle to recover something taken, anchoring emotional stakes. Lone hermit crab protagonist in a collapsing, polluted kingdom conveys solitude and separation from society.

Dark Fantasy75%
Grief & Loss60%
Isolation45%
Nature & Environment45%

How it plays

Core combat system revolves around deliberate, stamina-gated melee against enemies larger than the player, directly emulating soulslike design principles. Navigation of the underwater world through jumping and traversal hazards is a major component alongside combat. Core mechanic of wearing trash as shells represents incremental equipment upgrades and adaptation to survive.

Soulslike Combat95%
Platforming70%
Gear Upgrades60%
Dodge Roll55%
Parry / Riposte55%
Environmental Puzzles45%

How it looks and sounds

Standard soulslike perspective: camera follows the protagonist from behind or above the shoulder to track combat and exploration. Hermit crab protagonist and playful character design contrasts sharply with the dark underwater world, establishing a whimsical aesthetic. An undersea kingdom setting with vibrant aquatic aesthetics contrasts with the dark thematic elements.

Third-Person85%
Cute65%
Vibrant Color55%

How it's structured

Designed exclusively as a single-player experience with no multiplayer component. An epic treasure hunt with a definite goal—recovering the shell—forms a bounded story arc. Player chooses the order of objectives and regions to explore within the underwater world.

Single-Player90%
Campaign80%
Nonlinear Progression50%

Shares Soulslike Combat, Dark Fantasy, Third-Person, Dodge Roll.

Both lean into Soulslike Combat, Single-Player, Dark Fantasy, Campaign.

Soulslike Combat85%Single-Player70%Dark Fantasy80%Campaign70%
Dark Souls II52% match

Shares Soulslike Combat, Third-Person, Dark Fantasy, Parry / Riposte.

Both lean into Soulslike Combat, Third-Person, Single-Player, Campaign.

Soulslike Combat95%Third-Person90%Single-Player85%Campaign80%

Shares Soulslike Combat, Third-Person, Dark Fantasy, Parry / Riposte.

Both lean into Soulslike Combat, Single-Player, Dark Fantasy, Third-Person.

Soulslike Combat95%Single-Player85%Dark Fantasy90%Third-Person80%

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