Assassin's Creed Origins cover art

Assassin's Creed Origins

2017Ubisoft MontrealGoogle Stadia, Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One

Assassin’s Creed Origins is an action-adventure game set in ancient Egypt at the end of the Ptolemaic era. The story follows Bayek, a Medjay tasked with protecting the people, as personal tragedy draws him into a wider conflict that leads to the origins of the Assassin Brotherhood. The game features a large open-world recreation of Egypt, including cities, deserts, and the Nile, with an increased emphasis on exploration. Gameplay combines stealth, melee and ranged combat, and role-playing elements such as character leveling, skill trees, and gear progression.

What it feels like

The narrative treats Bayek's personal loss and quest with sincere emotional weight rather than irony. Bayek's journey culminates in founding a brotherhood and achieving a form of victory against his enemies. The world and conflicts contain brutal, unflinching violence and the costs of Bayek's vendetta.

Earnest65%
Triumphant55%
Grim50%

What it's about

Grounded in the historical period of ancient Egypt at the end of the Ptolemaic era with authentic setting and texture. Personal tragedy and Bayek's quest for vengeance against those who wronged him drives the narrative arc. Bayek's journey to found the Assassin Brotherhood and oppose a great evil echoes the hero's quest archetype.

Historical85%
Revenge70%
Heroic Quest65%
Conspiracy55%

How it plays

Close-quarters sword, shield, and unarmed combat is a core pillar of moment-to-moment interaction and combat resolution. Avoiding detection through shadow, positioning, and sound awareness is a core, rewarded playstyle. Enemy line-of-sight, alertness states, and detection mechanics create tension in stealth encounters.

Melee Combat85%
Stealth80%
Detection & Awareness70%
Parkour65%
Character Builds60%
Gear Upgrades60%
Takedowns & Assassination60%
Loot & Drops55%
Resource Management45%
Dialogue Trees40%
Gunplay40%
Moral Choice35%
Skill Checks35%

How it looks and sounds

The camera follows Bayek from behind, framing the world and combat from his perspective. High-fidelity rendering of ancient Egypt aims for realistic representation of historical architecture and landscapes. A sweeping orchestral soundtrack supports the epic historical and adventure tone.

Third-Person95%
Photorealistic75%
Orchestral Score60%

How it's structured

A large open-world recreation of Egypt is the defining spatial structure, emphasizing exploration and player-driven navigation across diverse regions. Core experience is single-player narrative and exploration, though multiplayer modes exist as secondary features. The game world is deliberately authored to recreate historical Egypt with cities, deserts, and landmarks rather than procedurally generated.

Open World95%
Single-Player85%
Handcrafted World80%
Seamless World75%
Campaign70%
Nonlinear Progression65%
Wide-Linear50%

Shares Open World, Third-Person, Historical, Stealth.

Both lean into Open World, Third-Person, Stealth, Single-Player.

Open World85%Third-Person75%Stealth80%Single-Player75%

Shares Open World, Third-Person, Melee Combat, Historical.

Both lean into Open World, Third-Person, Melee Combat, Historical.

Open World92%Third-Person90%Melee Combat88%Historical80%

Shares Open World, Third-Person, Historical, Stealth.

Both lean into Open World, Third-Person, Single-Player, Historical.

Open World95%Third-Person90%Single-Player90%Historical85%

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Both lean into Open World, Melee Combat, Stealth, Third-Person.

Open World68%Melee Combat72%Stealth75%Third-Person50%

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Both lean into Campaign, Handcrafted World, Heroic Quest, Photorealistic.

Campaign85%Handcrafted World65%Heroic Quest70%Photorealistic55%
Intravenous 232% match

A lesser-known kindred — Stealth, Detection & Awareness, Handcrafted World, Gunplay. 95% positive across 4,598 Steam reviews.

Both lean into Stealth, Single-Player, Detection & Awareness, Handcrafted World.

Stealth85%Single-Player60%Detection & Awareness65%Handcrafted World50%
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