Assassin's Creed II cover art

Assassin's Creed II

2009Ubisoft MontrealPlayStation 3, PC (Microsoft Windows), Mac, Xbox 360

Discover an intriguing and epic story of power, revenge and conspiracy set during a pivotal moment in history: the Italian Renaissance. Experience the freedom and immersion of an all new open world and mission structure with settings such as the rooftops and canals of beautiful Venice. Your options in combat, assassination and escape are vast, with many new weapons, settings and gameplay elements.

What it feels like

The narrative plays its themes of family and vengeance with sincere emotional investment rather than irony. A sense of earned victory and heroic momentum emerges through successful assassinations and story progression.

Earnest60%
Triumphant55%

What it's about

Grounded in the real historical setting of the Italian Renaissance with authentic locations like Venice. Vengeance drives the narrative arc and emotional core of the protagonist's journey. A vast hidden plot and concealed powers structure the story.

Historical85%
Revenge80%
Conspiracy75%
Power & Corruption70%
Journey & Pilgrimage65%

How it plays

Fluid free-running across rooftops and urban environments via vaults, wall-runs, and climbs is a core traversal system. Avoiding detection and approaching targets silently is a defining pillar of the assassination gameplay. Silent one-shot eliminations and stealth kills are core to the assassination fantasy.

Parkour90%
Stealth85%
Takedowns & Assassination80%
Melee Combat75%
Character Action65%
Detection & Awareness60%

How it looks and sounds

The camera follows the player character from behind or above the shoulder throughout exploration and action.

Third-Person90%

How it's structured

The game is built around exploring a vast, interconnected Renaissance Italy with Venice's rooftops and canals as iconic traversal spaces. Designed as a single-player campaign experience with no multiplayer component. An authored story arc of family, vengeance, and conspiracy with a definite narrative arc from beginning to end.

Open World95%
Single-Player90%
Campaign85%
Nonlinear Progression70%

Shares Open World, Stealth, Third-Person, Parkour.

Both lean into Open World, Stealth, Third-Person, Single-Player.

Open World85%Stealth90%Third-Person80%Single-Player80%

Shares Open World, Third-Person, Stealth, Parkour.

Both lean into Open World, Third-Person, Stealth, Parkour.

Open World88%Third-Person92%Stealth82%Parkour71%

Shares Open World, Third-Person, Historical, Stealth.

Both lean into Open World, Third-Person, Single-Player, Historical.

Open World95%Third-Person95%Single-Player85%Historical85%

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A lesser-known kindred — Open World, Stealth, Melee Combat, Third-Person. 90% positive across 4,775 Steam reviews.

Both lean into Open World, Stealth, Melee Combat, Third-Person.

Open World68%Stealth75%Melee Combat72%Third-Person50%

A lesser-known kindred — Third-Person, Stealth, Historical, Character Action. 88% positive across 4,693 Steam reviews.

Both lean into Third-Person, Stealth, Campaign, Character Action.

Third-Person80%Stealth75%Campaign70%Character Action65%
Intravenous 225% match

A lesser-known kindred — Stealth, Takedowns & Assassination, Revenge, Detection & Awareness. 95% positive across 4,598 Steam reviews.

Both lean into Stealth, Single-Player, Takedowns & Assassination, Revenge.

Stealth85%Single-Player60%Takedowns & Assassination55%Revenge50%
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