
Barony
Barony is a 3D, first-person roguelike that brings back the cryptic and intricate designs of classic roguelikes such as Nethack and melds them with RPGs like Ultima Underworld, System Shock, and Daggerfall. Challenge is the calling card of this hard-boiled dungeon-crawler.
What it feels like
Challenge is the calling card, and roguelike permadeath creates sustained edge-of-seat pressure.
What it's about
Evil lich curse and brutal dungeons define a grim, decayed fantasy world.
How it plays
Roguelike design with reset on death raises the weight and consequence of each decision and error. Combat via weapons and engagement is a central system in this dungeon-crawling action-RPG. Iconic and unusual RPG classes drive character differentiation and party composition.
How it looks and sounds
First-person perspective is definitional to the experience, explicitly named in the pitch. Voxel tag hints at blocky, Minecraft-like rendering style supporting freeform dungeon traversal.
How it's structured
Roguelike structure with discrete attempts that reset on death, a foundational design principle of the game. Successive descent through dungeon floors is the core progression structure, explicitly mirroring classic roguelikes. Cryptic and intricate dungeon designs crafted by hand, drawing from Nethack and classic roguelike traditions.
Kindred games
Shares Run-Based, Melee Combat, Permadeath, Co-op Campaign.
Both lean into Run-Based, Melee Combat, Permadeath, Co-op Campaign.
Shares Dungeon Crawl, Run-Based, First-Person, Melee Combat.
Both lean into Dungeon Crawl, Run-Based, First-Person, Melee Combat.
Shares Run-Based, Permadeath, Dungeon Crawl, Melee Combat.
Both lean into Run-Based, Permadeath, Dungeon Crawl, Melee Combat.
Closest hidden gems
A lesser-known kindred — Run-Based, Permadeath, Melee Combat, High Replayability. 85% positive across 4,522 Steam reviews.
Both lean into Run-Based, Permadeath, Melee Combat, High Replayability.
A lesser-known kindred — Dungeon Crawl, Run-Based, High Replayability, Loot & Drops. 95% positive across 4,427 Steam reviews.
Both lean into Dungeon Crawl, Run-Based, High Replayability, Loot & Drops.
A lesser-known kindred — Run-Based, Procedural Levels, High Replayability, Loot & Drops. 91% positive across 4,562 Steam reviews.
Both lean into Run-Based, Procedural Levels, High Replayability, Loot & Drops.





