Boneworks cover art

Boneworks

2019Stress Level ZeroOculus VR, PC (Microsoft Windows), SteamVR, Oculus Rift

Boneworks is an Experimental Physics VR Adventure. Use found physics weapons, tools, and objects to fight across dangerous playscapes and mysterious architecture.

What it feels like

The mysterious architecture and hidden lore create an enigmatic, exploratory mood. The kinetic, physics-driven combat and embodied VR movement create moments of thrilling action.

Mysterious55%
Exhilarating35%

What it's about

Mysterious architecture and abstract technology setting suggests speculative sci-fi atmosphere. Navigating dangerous playscapes against threats creates a survival-oriented challenge structure.

Science Fiction55%
Survival Against Nature30%

How it plays

Physics simulation is the defining foundation—players interact with the world entirely through manipulating physical objects, weapons, and tools rather than scripted mechanics. Firing found weapons and using ranged tools is a core combat interaction, though constrained by physics rather than traditional shooting mechanics. Close-quarters combat with improvised physics-based weapons and physical objects is central to moment-to-moment play.

Physics-Driven95%
Gunplay80%
Melee Combat75%
Platforming70%
Immersive Sim68%
Environmental Puzzles65%
Resource Management50%
Parkour40%

How it looks and sounds

First-person perspective through VR is the definitive viewpoint, creating direct embodied presence in the space. High-fidelity VR rendering aimed at realistic, grounded visual presentation of objects and spaces. Industrial, worn environments and detailed realistic physics simulation create a worn, tangible quality.

First-Person90%
Photorealistic50%
Gritty45%

How it's structured

Designed as a solo VR experience with no multiplayer component. An authored adventure narrative arc progresses the player through dangerous playscapes and mysteries toward a conclusion. Levels and encounters appear deliberately authored by designers rather than procedurally generated.

Single-Player85%
Campaign70%
Handcrafted World65%
Wide-Linear60%
Bonelab66% match

Shares First-Person, Physics-Driven, Gunplay, Melee Combat.

Both lean into First-Person, Single-Player, Physics-Driven, Gunplay.

First-Person95%Single-Player90%Physics-Driven80%Gunplay85%
Half-Life 265% match

Shares First-Person, Physics-Driven, Gunplay, Melee Combat.

Both lean into First-Person, Physics-Driven, Single-Player, Gunplay.

First-Person95%Physics-Driven85%Single-Player90%Gunplay90%
Hard Reset60% match

Shares First-Person, Gunplay, Physics-Driven, Melee Combat.

Both lean into First-Person, Gunplay, Single-Player, Physics-Driven.

First-Person92%Gunplay95%Single-Player88%Physics-Driven65%

See all games like Boneworks

A lesser-known kindred — First-Person, Melee Combat, Gunplay, Science Fiction. 91% positive across 4,914 Steam reviews.

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First-Person95%Single-Player80%Melee Combat85%Gunplay75%

A lesser-known kindred — First-Person, Gunplay, Melee Combat, Handcrafted World. 96% positive across 4,352 Steam reviews.

Both lean into First-Person, Single-Player, Gunplay, Melee Combat.

First-Person95%Single-Player90%Gunplay85%Melee Combat60%
Tomb Raider41% match

A lesser-known kindred — Handcrafted World, Platforming, Gunplay, Environmental Puzzles. 85% positive across 4,626 Steam reviews.

Both lean into Single-Player, Handcrafted World, Platforming, Campaign.

Single-Player95%Handcrafted World90%Platforming85%Campaign85%
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