Call of Duty: Infinite Warfare cover art

Call of Duty: Infinite Warfare

2016Infinity WardPlayStation 4, PC (Microsoft Windows), Xbox One

Call of Duty: Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies. Campaign is a return to the gritty, military roots of the franchise, while boldly looking ahead, delivering a rich and engaging narrative that is unlike anything to date in a Call of Duty game. The player will embark on a classically-styled story about grand scale warfare, set in a future where human conflict has spread throughout our solar system. Multiplayer combines popular mechanics such as the chained-based movement system, with a load of gameplay innovations to deliver one of the deepest and most engaging online experiences in gaming. The new Zombies mode will thrill co-op players with an original, distinctive approach and an uproarious narrative sure to excite fans. The title introduces stunning, multi-planetary environments, new weaponry, and all-new player abilities.

What it feels like

Campaign returns to 'gritty, military roots,' conveying a harsh, unflinching approach to warfare.

Grim50%

What it's about

Armed forces, space warfare, and military conflict across the solar system form the setting and narrative foundation. Future technology, space combat, and solar-system setting grounded in speculative science fiction. Sweeping interstellar warfare across multiple planets and the solar system, with grand-scale military conflict as the backdrop.

Military & War90%
Science Fiction80%
Space Opera75%
War & Its Cost40%

How it plays

First-person shooting with firearms is the core mechanic across campaign, multiplayer, and cooperative modes. Pre-match tailoring of weapons and loadouts is central to multiplayer and campaign systems. Movement system and gunplay mechanics incorporate cover-based tactical positioning.

Gunplay95%
Loadout Customization65%
Cover Shooter60%
Loot & Drops45%
Character Action40%
Quick-Time Events35%

How it looks and sounds

The world is experienced entirely through the player character's first-person perspective in all modes. High-fidelity rendering aiming for realistic visual presentation of futuristic military hardware and environments.

First-Person90%
Photorealistic60%

How it's structured

Multiplayer is built around direct player-versus-player competition as a core mode. A bounded, authored story arc with narrative progression through the campaign mode. The Zombies mode is explicitly designed for cooperative play over the internet.

Competitive PvP85%
Campaign75%
Online Co-op65%
Long-Haul Scope55%

Shares First-Person, Gunplay, Military & War, Competitive PvP.

Both lean into First-Person, Gunplay, Military & War, Competitive PvP.

First-Person95%Gunplay90%Military & War85%Competitive PvP80%

Shares First-Person, Gunplay, Military & War, Competitive PvP.

Both lean into First-Person, Gunplay, Military & War, Competitive PvP.

First-Person95%Gunplay90%Military & War85%Competitive PvP85%

Shares Gunplay, First-Person, Military & War, Competitive PvP.

Both lean into Gunplay, First-Person, Military & War, Science Fiction.

Gunplay95%First-Person90%Military & War75%Science Fiction80%

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