Call of Duty: Black Ops III cover art

Call of Duty: Black Ops III

2015TreyarchPlayStation 4, PC (Microsoft Windows), Mac, Xbox One

Call of Duty: Black Ops III deploys players into a dark, twisted future where a new breed of Black Ops soldier emerges and the lines are blurred between our own humanity and the technology we created to stay ahead, in a world where cutting-edge military robotics define warfare. With three unique game modes: Campaign, Multiplayer and Zombies, providing fans with the deepest and most ambitious Call of Duty ever.

What it feels like

An active, present threat of enemy forces and hostile environments creates constant combat pressure. A harsh, dark atmosphere of military conflict and existential stakes refuses to look away from brutality.

Menacing55%
Grim50%

What it's about

High-tech military augmentation, robotic soldiers, and blurred humanity-technology lines define the dark near-future setting. Future military technology, cybernetic augmentation, and speculative robotics underpin the world. Armed forces, military operations, and warfare define the setting and narrative framing.

Cyberpunk85%
Science Fiction80%
Military & War75%

How it plays

Aiming and firing ranged firearms with tactile feedback is the central interactive focus across Campaign, Multiplayer, and Zombies modes. Fluid movement, parkour, and responsive gunplay reward stylish, expressive execution in combat encounters. Fluid movement including wall-runs, vaults, and air mobility is integrated into traversal and combat flow.

Gunplay95%
Character Action70%
Parkour65%
Loadout Customization60%
Perks & Traits55%
Quick-Time Events50%
Dismemberment & Gore40%
Loot & Drops35%

How it looks and sounds

The world is seen directly through the player character's eyes as the definitive perspective across all modes. High-fidelity rendering aims to present realistic military equipment and environments with current-gen visual polish.

First-Person90%
Photorealistic65%

How it's structured

Multiplayer mode centers on direct player-versus-player combat as a core offering alongside Campaign and Zombies. The campaign and Zombies mode support cooperative play with other players throughout. A bounded authored story arc with a beginning, middle, and end anchors the single-player experience.

Competitive PvP75%
Co-op Campaign70%
Campaign60%
Local Co-op40%
Nonlinear Progression35%

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Gunplay95%First-Person90%Military & War90%Competitive PvP85%

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Gunplay95%First-Person95%Competitive PvP80%Military & War80%

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