
Magicite
Explore, craft, and survive in this Multiplayer RPG Platformer with permanent death! Featuring many Rogue-like elements, Magicite randomly generates each underground dungeon for you and your friends to delve deep into. Chop trees, mine ores, and hunt beasts in order to collect the resources and materials you need to survive the harsh and unforgiving environment. With a ton of character traits, stats, companions, and classes, players will have a different experience each play through! Be prepared to die... A LOT.
What it feels like
Permanent death and harsh environments create sustained pressure where mistakes are costly.
What it's about
Surviving a harsh, unforgiving environment and managing hostile conditions is central to the narrative framing. Underground dungeon setting with resource scarcity and danger, though not emphasized as thematically dark or gothic.
How it plays
Permanent death is emphasized repeatedly ('permanent death', 'Be prepared to die... A LOT') and fundamentally shapes how risk is experienced. Crafting is listed as a primary loop—chopping trees, mining ores, collecting materials to craft survival necessities. Described as an RPG Platformer, indicating jumping and traversal hazards are core to moment-to-moment play.
How it looks and sounds
Steam user tags heavily note 'Pixel Graphics' and '2D', indicating pixel art is the visual style. Described as a platformer with 2D pixel graphics; side-view is the natural framing for a 2D platformer.
How it's structured
Permanent death creates discrete runs that reset on loss, with the loop of death and retry as a central structural pillar. Randomly generated underground dungeons are explicitly core to each playthrough, making procedural generation definitional to the experience. Multiplayer and online co-op are explicitly featured, allowing friends to delve dungeons together.
Kindred games
Shares Run-Based, Procedural Levels, Permadeath, Platforming.
Both lean into Run-Based, Procedural Levels, Permadeath, Platforming.
Shares Permadeath, Run-Based, Platforming, Procedural Levels.
Both lean into Permadeath, Run-Based, Platforming, Procedural Levels.
Shares Run-Based, Procedural Levels, Permadeath, Platforming.
Both lean into Run-Based, Procedural Levels, Permadeath, Platforming.
Closest hidden gems
A lesser-known kindred — Run-Based, Procedural Levels, Permadeath, Platforming. 85% positive across 4,522 Steam reviews.
Both lean into Run-Based, Procedural Levels, Permadeath, Platforming.
A lesser-known kindred — Run-Based, Procedural Levels, Platforming, Online Co-op. 91% positive across 4,562 Steam reviews.
Both lean into Run-Based, Procedural Levels, Platforming, Online Co-op.
A lesser-known kindred — Run-Based, Procedural Levels, Resource Management, Survival Against Nature. 91% positive across 4,486 Steam reviews.
Both lean into Run-Based, Procedural Levels, Resource Management, Pixel Art.




