Children of Morta cover art

Children of Morta

2019Dead MagePlayStation 4, Linux, Android, PC (Microsoft Windows), iOS, Mac, Xbox One, Nintendo Switch

Children of Morta is a narrative driven hack and slash roguelike. Take on the role of a member of the Bergson family, the Guardians of Mount Morta, as you fight desperately against the Corruption. Experience not only what it means to be a hero, but to be part of a family that bears the weight of the mountain together.

What it feels like

The story takes the family's struggle and sacrifice seriously; emotional beats about protecting loved ones are sincere rather than ironic. Overcoming the Corruption through determination and family strength carries a sense of earned victory and heroic momentum.

Earnest60%
Triumphant50%

What it's about

The narrative centerpiece is the Bergson family unit; bonds, sacrifice, and collective burden are core thematic pillars. Mount Morta, guardian families, and a corruption threatening the world fit a secondary-world fantasy setting.

Family68%
High Fantasy55%

How it plays

Core moment-to-moment combat loop—the game is explicitly described as a 'hack and slash' with fast melee action against enemies. The Bergson family roster of heroes—each with distinct abilities—can be selected and swapped between runs, requiring tactical choice of which character to deploy. Each family member has distinct abilities and progression; players theoretically can develop multiple character strategies across runs.

Hack-and-Slash92%
Party Management65%
Character Builds48%
Loot & Drops35%

How it looks and sounds

Pixel-art visual style is highlighted in Steam tags and common to the aesthetic; hand-placed 2D sprite-based graphics. Isometric camera perspective noted in Steam tags, providing a three-quarter angled view of the dungeon.

Pixel Art62%
Isometric58%

How it's structured

Roguelike structure with discrete runs that reset on loss; each playthrough varies via procedural generation while building meta-progression. Dungeon layouts are algorithmically generated, ensuring each run differs in level composition and enemy placement. Despite roguelike mechanics, the game has a narrative-driven story arc against 'the Corruption' with clear beginning, middle, and end.

Run-Based88%
Procedural Levels75%
Campaign70%
Meta-Progression68%
Local Co-op55%
Online Co-op52%
Dungeon Crawl50%
Single-Player40%
Fate63% match

Shares Hack-and-Slash, Run-Based, Procedural Levels, Isometric.

Both lean into Hack-and-Slash, Run-Based, Procedural Levels, Isometric.

Hack-and-Slash85%Run-Based75%Procedural Levels80%Isometric85%
Ember Knights63% match

Shares Hack-and-Slash, Run-Based, Procedural Levels, Local Co-op.

Both lean into Hack-and-Slash, Run-Based, Procedural Levels, Local Co-op.

Hack-and-Slash92%Run-Based89%Procedural Levels68%Local Co-op72%

Shares Hack-and-Slash, Run-Based, Procedural Levels, Dungeon Crawl.

Both lean into Hack-and-Slash, Run-Based, Procedural Levels, Dungeon Crawl.

Hack-and-Slash90%Run-Based85%Procedural Levels50%Dungeon Crawl65%

See all games like Children of Morta

Fate63% match

A lesser-known kindred — Hack-and-Slash, Run-Based, Procedural Levels, Isometric. 95% positive across 4,427 Steam reviews.

Both lean into Hack-and-Slash, Run-Based, Procedural Levels, Isometric.

Hack-and-Slash85%Run-Based75%Procedural Levels80%Isometric85%
20XX50% match

A lesser-known kindred — Run-Based, Procedural Levels, Meta-Progression, Local Co-op. 91% positive across 4,562 Steam reviews.

Both lean into Run-Based, Procedural Levels, Meta-Progression, Local Co-op.

Run-Based95%Procedural Levels90%Meta-Progression75%Local Co-op70%
Caveblazers44% match

A lesser-known kindred — Run-Based, Procedural Levels, Pixel Art, Local Co-op. 85% positive across 4,522 Steam reviews.

Both lean into Run-Based, Procedural Levels, Pixel Art, Local Co-op.

Run-Based95%Procedural Levels90%Pixel Art75%Local Co-op75%
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