Darksiders cover art

Darksiders

2010Vigil GamesPlayStation 3, Linux, PC (Microsoft Windows), Xbox 360

Apocalyptic power of War: Unleash the wrath of War, combining brutal attacks and supernatural abilities to decimate all who stand in your way. Epic quest: Battle across the wastelands and demon-infested dungeons of the decimated Earth in your quest for vengeance and redemption. Character progression: Uncover powerful ancient relics, upgrade your weapons, unlock new abilities, and customize your gameplay style. Battle Heaven and Hell: Battle against all who stand in your way—from war-weary angelic forces to Hell's hideous demon hordes.

What it feels like

A harsh, unflinching darkness pervades the decimated Earth and its demonic horrors without softening the brutality.

Grim40%

What it's about

War embarks on a classic hero's journey to defeat great evil and restore balance between Heaven and Hell. War's quest for vengeance after being falsely accused drives the central narrative arc. A grim apocalyptic world of decayed Earth, demonic forces, and celestial warfare defines the dark fantasy setting.

Heroic Quest85%
Revenge80%
Dark Fantasy75%
Redemption55%
War & Its Cost45%
Mortality30%

How it plays

Fast-paced melee combat against numerous enemies with flashy combo-driven attacks is the core gameplay loop throughout Darksiders. Combo-driven melee combat rewarding stylish, expressive execution is central to the gameplay experience. Unlocking relics, upgrading weapons, and customizing abilities allows players to theoretically craft different playstyles.

Hack-and-Slash90%
Character Action65%
Character Builds60%
Environmental Puzzles55%
Platforming50%
Gear Upgrades40%
Dismemberment & Gore35%
Parry / Riposte25%

How it looks and sounds

Gothic aesthetics appear in the corrupted world design, decaying structures, and macabre visual atmosphere.

Gothic40%

How it's structured

Ability-gated exploration of interconnected areas rewards backtracking with newly acquired powers to access previously blocked zones. Linear story spine punctuated by wide explorable areas and optional side content characterizes the level design.

Metroidvania70%
Wide-Linear50%

Shares Hack-and-Slash, Dark Fantasy, Heroic Quest, Platforming.

Both lean into Hack-and-Slash, Dark Fantasy, Heroic Quest, Platforming.

Hack-and-Slash92%Dark Fantasy88%Heroic Quest52%Platforming68%

Shares Hack-and-Slash, Dark Fantasy, Character Action, Heroic Quest.

Both lean into Hack-and-Slash, Dark Fantasy, Character Action, Heroic Quest.

Hack-and-Slash90%Dark Fantasy75%Character Action75%Heroic Quest50%

Shares Hack-and-Slash, Dark Fantasy, Heroic Quest, Character Action.

Both lean into Hack-and-Slash, Dark Fantasy, Heroic Quest, Character Action.

Hack-and-Slash85%Dark Fantasy70%Heroic Quest40%Character Action55%

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Both lean into Dark Fantasy, Platforming, Environmental Puzzles, Grim.

Dark Fantasy65%Platforming80%Environmental Puzzles75%Grim75%
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