Devil May Cry 5 cover art

Devil May Cry 5

2019Capcom Development Division 1PlayStation 4, Nintendo Switch 2, PC (Microsoft Windows), Xbox One

Devil May Cry 5 is a brand-new entry in the legendary over-the-top action series Devil May Cry. The game features three playable characters, each with a radically different stylish combat play style as they take on the city overrun with demons. Developed with Capcom’s in-house proprietary RE engine, the series continues to achieve new heights in fidelity with graphics that utilize photorealistic character designs and stunning lighting and environmental effects.

What it feels like

A kinetic rush of high-speed combat, flow, and thrill in moment-to-moment stylish gameplay drives the emotional tone. A swelling sense of hard-won victories and heroic momentum, especially as style ranks build and bosses fall. Gleeful disrespect for seriousness through over-the-top one-liners, cocky taunts, and genre-puncturing spectacle.

Exhilarating80%
Triumphant70%
Irreverent55%

What it's about

A grim, demon-infested urban fantasy world with supernatural forces and moral stakes anchors the setting. Demons, occult forces, and superhuman powers are central to the world and conflict.

Dark Fantasy70%
Supernatural & Occult65%

How it plays

Deep combo-driven melee combat scored on stylish execution is the definitive core of DMC5, with frame-precise inputs and character-specific move sets. Fast melee against many demons with flashy chained attacks and spectacular visual feedback forms the primary moment-to-moment gameplay. Multiple weapons per character can be swapped mid-combat, with different move sets and upgrade paths forming part of the build variety.

Character Action95%
Hack-and-Slash90%
Weapon Durability65%
Loadout Customization60%
Lock-On Targeting55%
Melee Combat50%

How it looks and sounds

The camera follows each character from behind or dynamic angles, framing the stylish action spectacularly. The RE engine delivers photorealistic character designs and high-fidelity environmental rendering as a core visual identity. A sweeping symphonic and orchestral score accompanies the demon-slaying action with dramatic flair.

Third-Person90%
Photorealistic65%
Orchestral Score60%
Dynamic Music50%
Cel-Shaded35%

How it's structured

A bounded story arc with a definite narrative beginning, middle, and end structures the single-player experience. Style ranking system, difficulty modifiers, and character variety encourage replaying missions to master combos and chase high scores. The core experience is authored for solo play, though multiplayer modes are present.

Campaign75%
High Replayability70%
Single-Player70%
Linear Levels55%

Shares Hack-and-Slash, Character Action, Third-Person, Exhilarating.

Both lean into Hack-and-Slash, Character Action, Third-Person, Campaign.

Hack-and-Slash95%Character Action90%Third-Person85%Campaign80%

Shares Hack-and-Slash, Character Action, Third-Person, Exhilarating.

Both lean into Hack-and-Slash, Character Action, Third-Person, Exhilarating.

Hack-and-Slash95%Character Action85%Third-Person75%Exhilarating80%

Shares Hack-and-Slash, Third-Person, Character Action, Triumphant.

Both lean into Hack-and-Slash, Third-Person, Character Action, Single-Player.

Hack-and-Slash95%Third-Person90%Character Action85%Single-Player95%

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Hack-and-Slash85%Single-Player100%Character Action60%Dark Fantasy80%

A lesser-known kindred — Hack-and-Slash, Character Action, Exhilarating, Melee Combat. 95% positive across 4,886 Steam reviews.

Both lean into Hack-and-Slash, Character Action, Exhilarating, Melee Combat.

Hack-and-Slash75%Character Action68%Exhilarating70%Melee Combat92%
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