
Star Wars: The Force Unleashed II
The Star Wars Saga continues with Star Wars: The Force Unleashed II, the highly anticipated sequel to the fastest-selling Star Wars game ever created, which has sold more than seven million copies worldwide. In Star Wars: The Force Unleashed, the world was introduced to Darth Vader’s now fugitive apprentice, Starkiller — the unlikely hero who would ignite the flames of rebellion in a galaxy so desperately in need of a champion. In the sequel, Starkiller returns with over-the-top Force powers and embarks on a journey to discover his own identity and to reunite with his one true love, Juno Eclipse. In Star Wars: The Force Unleashed II, Starkiller is once again the pawn of Darth Vader — but instead of training his protégée as a ruthless assassin, the dark lord is attempting to clone his former apprentice in an attempt to create the Ultimate Sith warrior. The chase is on — Starkiller is in pursuit of Juno and Darth Vader is hunting for Starkiller. With all-new devastating Force powers and the ability to dual-wield lightsabers, Starkiller cuts a swath through deadly new enemies across exciting worlds from the Star Wars movies — all in his desperate search for answers to his past.
What it feels like
Despite the grim premise, Starkiller's growing power and pursuit of freedom carry a sense of hard-won momentum and defiance.
What it's about
Star Wars setting with space opera aesthetics, technology, and interstellar conflict defines the entire fictional world. Starkiller's central journey is discovering his own identity and whether he is his own person or merely a clone pawn. A fugitive apprentice seeking freedom from Vader's control and reuniting with love suggests a path toward breaking his dark past.
How it plays
Fast-paced melee combat with flashy chained lightsaber attacks against numerous enemies is the core interactive loop. Deep combo-driven melee system with stylish Force-enhanced execution and dual-wielding mechanics rewards expressive combat play. Experience and gear progression through combat is present but not the dominant loop compared to moment-to-moment action.
How it looks and sounds
Camera follows Starkiller from behind the shoulder as the standard perspective throughout play. High-fidelity rendering of Star Wars locations and character models with realistic lighting and detail.
How it's structured
Designed as a solo campaign with no multiplayer component. A bounded story arc following Starkiller's escape, pursuit, and search for identity with a definite narrative endpoint. Progression moves through discrete authored environments and story beats in a largely fixed order.
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Shares Third-Person, Hack-and-Slash, Character Action, Science Fiction.
Both lean into Third-Person, Hack-and-Slash, Campaign, Character Action.
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