DreadOut cover art

DreadOut

2014Digital HappinessLinux, PC (Microsoft Windows), Mac

When twilight fades. Where darkness reigns. DreadOut is a third person supernatural horror game where you play as Linda, a high school student trapped in an old abandoned town. Equipped with her trusty smart-phone, she will battle against terrifying encounters and solve mysterious puzzles which will ultimately determine her fate. Help her overcome the challenges that will stand before her. Survive the Dread!

What it feels like

The tagline 'When twilight fades. Where darkness reigns' and survival horror focus establish slow-building anticipatory fear. Terrifying supernatural encounters present active threats to the player throughout. Being trapped in an abandoned town with supernatural threats creates a suffocating atmosphere.

Dread85%
Menacing70%
Oppressive65%
Uncanny65%

What it's about

Supernatural horror is the core subject matter, with ghosts, spirits, and occult forces driving the entire experience. The game emphasizes atmospheric dread and psychological terror through its setting and encounters, not just jump scares. Unraveling the fate and secrets of the abandoned town structures exploration and puzzle-solving.

Supernatural & Occult95%
Psychological Horror80%
Mystery60%
Isolation55%
School Life35%

How it plays

Avoiding or managing encounters with supernatural threats through careful movement and awareness is a core mechanic. Solving mysterious puzzles woven into the abandoned town environment is explicitly mentioned as determining fate. Tagged as 'Survival Horror,' suggesting resource or health management under threat.

Stealth70%
Environmental Puzzles65%
Survival Needs55%
Melee Combat50%
Hacking Minigames45%

How it looks and sounds

Explicitly stated as third-person perspective, which is central to how the horror unfolds visually. Use of a smart-phone as the primary tool suggests a restrained, intimate visual interface approach.

Third-Person85%
Minimalist Visuals40%

How it's structured

Explicitly designed as a single-player experience with no multiplayer component. An authored abandoned town with deliberate puzzle design rather than procedural generation. Trapped in an abandoned town with puzzles and encounters to overcome suggests guided progression through an explorable space.

Single-Player90%
Handcrafted World60%
Wide-Linear60%
Crow Country67% match

Shares Third-Person, Dread, Psychological Horror, Supernatural & Occult.

Both lean into Single-Player, Third-Person, Dread, Psychological Horror.

Single-Player90%Third-Person85%Dread75%Psychological Horror70%
Silent Hill f60% match

Shares Dread, Psychological Horror, Supernatural & Occult, Oppressive.

Both lean into Single-Player, Dread, Psychological Horror, Supernatural & Occult.

Single-Player95%Dread88%Psychological Horror92%Supernatural & Occult70%

Shares Dread, Supernatural & Occult, Menacing, Psychological Horror.

Both lean into Single-Player, Dread, Supernatural & Occult, Menacing.

Single-Player90%Dread85%Supernatural & Occult75%Menacing80%

See all games like DreadOut

A lesser-known kindred — Dread, Psychological Horror, Uncanny, Environmental Puzzles. 90% positive across 4,526 Steam reviews.

Both lean into Single-Player, Dread, Psychological Horror, Uncanny.

Single-Player95%Dread80%Psychological Horror75%Uncanny70%

A lesser-known kindred — Psychological Horror, Dread, Menacing, Mystery. 87% positive across 4,350 Steam reviews.

Both lean into Single-Player, Psychological Horror, Dread, Menacing.

Single-Player100%Psychological Horror80%Dread70%Menacing75%
We Went Back38% match

A lesser-known kindred — Dread, Isolation, Uncanny, Environmental Puzzles. 86% positive across 4,772 Steam reviews.

Both lean into Dread, Single-Player, Isolation, Environmental Puzzles.

Dread80%Single-Player60%Isolation75%Environmental Puzzles65%
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