Dreamfall Chapters cover art

Dreamfall Chapters

2014Red Thread GamesPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One

Dreamfall Chapters is an episodic, story-driven adventure game about choices and consequences, dreams and reality, magic and science, chaos and order, and the broken heroes whose actions will shape the course of history in all worlds. With a brand new storyline, Dreamfall Chapters introduces new players to The Longest Journey Saga, while returning players will get the conclusion they have been waiting for ever since the end of Dreamfall: The Longest Journey.

What it feels like

A choice-driven, story-rich adventure invites reflection on decisions and their narrative consequences. Drama-tagged narrative treating its world, characters, and themes with sincere emotional weight.

Contemplative60%
Earnest55%

What it's about

One of two parallel worlds is explicitly a cyberpunk vision of the future, a central setting pillar. The second parallel world is a magical fantasy realm, equally central to the game's dual-world premise. Cyberpunk world grounded in science fiction speculation about technology and future society.

Cyberpunk70%
High Fantasy70%
Science Fiction60%
Mystery55%
Identity & Self50%
Journey & Pilgrimage50%

How it plays

Choice-driven narrative structured through dialogue and decision trees shaping outcomes and story paths. Steam tags reference 'Point & Click' as a core interaction style for an adventure game of this era and design. Adventure games of this design typically include environmental investigation and light puzzle-solving as supporting mechanics.

Dialogue Trees65%
Point-and-Click65%
Environmental Puzzles40%

How it looks and sounds

Described as '3D adventure' with third-person perspective standard for this narrative adventure format.

Third-Person60%

How it's structured

The game is explicitly structured as episodic content, with The Final Cut being the ultimate edition collecting all chapters of the story-driven adventure. Designed exclusively as a single-player experience with no multiplayer component. Core premise emphasizes 'choices and consequences' with player decisions shaping the story across parallel worlds.

Episodic95%
Single-Player90%
Branching Narrative85%
Campaign80%
Wide-Linear70%
Multiple Endings50%

Shares Episodic, Branching Narrative, Dialogue Trees, Point-and-Click.

Both lean into Episodic, Branching Narrative, Campaign, Dialogue Trees.

Episodic95%Branching Narrative85%Campaign80%Dialogue Trees90%

Shares Point-and-Click, Branching Narrative, Contemplative, Mystery.

Both lean into Single-Player, Campaign, Point-and-Click, Branching Narrative.

Single-Player90%Campaign85%Point-and-Click95%Branching Narrative60%
Tell Me Why58% match

Shares Episodic, Branching Narrative, Dialogue Trees, Mystery.

Both lean into Episodic, Single-Player, Branching Narrative, Campaign.

Episodic95%Single-Player90%Branching Narrative85%Campaign80%

See all games like Dreamfall Chapters

A lesser-known kindred — Point-and-Click, Branching Narrative, Contemplative, Mystery. 90% positive across 4,965 Steam reviews.

Both lean into Single-Player, Campaign, Point-and-Click, Branching Narrative.

Single-Player90%Campaign85%Point-and-Click95%Branching Narrative60%
As Dusk Falls45% match

A lesser-known kindred — Branching Narrative, Dialogue Trees, Earnest, Multiple Endings. 90% positive across 4,338 Steam reviews.

Both lean into Branching Narrative, Single-Player, Campaign, Dialogue Trees.

Branching Narrative95%Single-Player85%Campaign90%Dialogue Trees80%
The Drifter44% match

A lesser-known kindred — Point-and-Click, Mystery, Dialogue Trees, Science Fiction. 98% positive across 4,593 Steam reviews.

Both lean into Single-Player, Point-and-Click, Campaign, Mystery.

Single-Player80%Point-and-Click95%Campaign80%Mystery85%
Work on Dreamfall Chapters?Claim this page to correct details or add missing context.