Games like Minecraft: Story Mode

Ranked by shared qualities, not genre tags.

What defines Minecraft: Story Mode

Episodic95%
Dialogue Trees90%
Branching Narrative85%
Campaign80%
Moral Choice75%
Point-and-Click70%
Quick-Time Events65%
Heroic Quest65%
Pixel Art60%
Earnest60%
Third-Person55%
Single-Player55%
Lighthearted55%
Multiple Endings50%
High Fantasy50%
Short Playtime45%
Friendship45%
Character Builds40%

Shares Episodic, Dialogue Trees, Branching Narrative, Point-and-Click.

Both lean into Episodic, Dialogue Trees, Branching Narrative, Campaign.

Episodic95%Dialogue Trees82%Branching Narrative80%Campaign75%

Shares Episodic, Dialogue Trees, Branching Narrative, Moral Choice.

Both lean into Episodic, Dialogue Trees, Campaign, Branching Narrative.

Episodic95%Dialogue Trees88%Campaign90%Branching Narrative85%

Shares Episodic, Branching Narrative, Dialogue Trees, Point-and-Click.

Both lean into Episodic, Branching Narrative, Campaign, Dialogue Trees.

Episodic95%Branching Narrative85%Campaign80%Dialogue Trees65%

Shares Episodic, Branching Narrative, Dialogue Trees, Moral Choice.

Both lean into Episodic, Branching Narrative, Dialogue Trees, Campaign.

Episodic90%Branching Narrative85%Dialogue Trees75%Campaign80%

Shares Episodic, Dialogue Trees, Branching Narrative, Point-and-Click.

Both lean into Episodic, Dialogue Trees, Campaign, Branching Narrative.

Episodic95%Dialogue Trees80%Campaign80%Branching Narrative75%

Shares Episodic, Dialogue Trees, Branching Narrative, Moral Choice.

Both lean into Episodic, Dialogue Trees, Moral Choice, Branching Narrative.

Episodic95%Dialogue Trees80%Moral Choice75%Branching Narrative65%

Shares Dialogue Trees, Branching Narrative, Point-and-Click, Moral Choice.

Both lean into Dialogue Trees, Branching Narrative, Point-and-Click, Campaign.

Dialogue Trees90%Branching Narrative85%Point-and-Click95%Campaign75%
FreshWomen55% match

Shares Branching Narrative, Dialogue Trees, Point-and-Click, Moral Choice.

Both lean into Branching Narrative, Dialogue Trees, Campaign, Single-Player.

Branching Narrative90%Dialogue Trees80%Campaign85%Single-Player95%

Shares Episodic, Dialogue Trees, Branching Narrative, Point-and-Click.

Both lean into Episodic, Branching Narrative, Dialogue Trees, Campaign.

Episodic95%Branching Narrative90%Dialogue Trees85%Campaign75%

Shares Episodic, Dialogue Trees, Branching Narrative, Moral Choice.

Both lean into Episodic, Dialogue Trees, Branching Narrative, Campaign.

Episodic90%Dialogue Trees80%Branching Narrative85%Campaign85%

Shares Dialogue Trees, Episodic, Point-and-Click, Branching Narrative.

Both lean into Dialogue Trees, Episodic, Point-and-Click, Campaign.

Dialogue Trees90%Episodic80%Point-and-Click95%Campaign85%

Shares Episodic, Dialogue Trees, Branching Narrative, Moral Choice.

Both lean into Episodic, Campaign, Dialogue Trees, Branching Narrative.

Episodic90%Campaign95%Dialogue Trees80%Branching Narrative85%