Finding Paradise cover art

Finding Paradise

2017Freebird GamesXbox Series X|S, Linux, Android, PC (Microsoft Windows), iOS, PlayStation 5, Mac, Nintendo Switch

A story-driven experience about two doctors traversing through a dying man's memories to artificially fulfill his last wish.

What it feels like

A pervasive wistful sadness about loss and memory pervades a dying man's retrospective journey. The game treats its dying protagonist and emotional subject matter with warmth and compassionate gentleness. Joy and sorrow coexist as the doctors help fulfill a wish that both grants peace and marks an ending.

Melancholic85%
Tender65%
Bittersweet55%
Contemplative45%
Whimsical28%

What it's about

The core premise is literally traversing a dying man's memories backwards, making memory and its unreliability the definitive subject. Confronting death and the dying man's final wish anchors the entire narrative and emotional core. The narrative centers on mourning, loss, and the emotional weight of saying goodbye.

Memory95%
Mortality75%
Grief & Loss70%
Heroic Quest55%
Love & Romance50%

How it plays

Point-and-click interaction is explicitly listed as a primary genre and drives moment-to-moment interaction throughout. Character interaction and narrative progression rely heavily on branching conversations and dialogue choices. Puzzle-solving woven into traversal of memory-spaces is a core structural element alongside narrative.

Point-and-Click85%
Dialogue Trees75%
Environmental Puzzles60%
Loot & Drops30%

How it looks and sounds

Retro pixel graphics are a defining visual identity noted in both tags and platform consistency. Steam tags reference top-down perspective, consistent with point-and-click RPG presentation.

Pixel Art70%
Top-Down50%

How it's structured

A bounded, authored narrative arc with a clear beginning and definite ending centered on fulfilling the protagonist's dying wish. Explicitly designed as a single-player story-driven experience with no multiplayer component.

Campaign90%
Single-Player70%
To the Moon70% match

Shares Memory, Melancholic, Point-and-Click, Mortality.

Both lean into Campaign, Memory, Melancholic, Single-Player.

Campaign90%Memory85%Melancholic85%Single-Player95%

Shares Point-and-Click, Memory, Melancholic, Grief & Loss.

Both lean into Point-and-Click, Campaign, Single-Player, Melancholic.

Point-and-Click95%Campaign75%Single-Player90%Melancholic75%

Shares Melancholic, Grief & Loss, Love & Romance, Mortality.

Both lean into Melancholic, Single-Player, Grief & Loss, Campaign.

Melancholic85%Single-Player90%Grief & Loss90%Campaign65%

See all games like Finding Paradise

A lesser-known kindred — Point-and-Click, Memory, Melancholic, Grief & Loss. 95% positive across 4,380 Steam reviews.

Both lean into Point-and-Click, Campaign, Single-Player, Melancholic.

Point-and-Click95%Campaign75%Single-Player90%Melancholic75%

A lesser-known kindred — Melancholic, Grief & Loss, Love & Romance, Mortality. 87% positive across 4,685 Steam reviews.

Both lean into Melancholic, Single-Player, Grief & Loss, Campaign.

Melancholic85%Single-Player90%Grief & Loss90%Campaign65%

A lesser-known kindred — Point-and-Click, Memory, Melancholic, Dialogue Trees. 90% positive across 4,965 Steam reviews.

Both lean into Point-and-Click, Campaign, Memory, Single-Player.

Point-and-Click95%Campaign85%Memory70%Single-Player90%
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