
Furi
Fight your way free in our frenzied all-boss fighter, and discover what’s waiting behind the last gate. Furi is all about the tension of one-on-one fights against deadly adversaries. It’s an intense, ultra-responsive hack-and-slash with a unique mix of fast-paced sword fighting and dual-stick shooting. Each of the formidable guardians —designed by Afro Samurai creator Takashi Okazaki— has a unique and surprising combat style that requires focus and skill to defeat. The high-energy action gets a boost from an explosive soundtrack composed by electro musicians including Carpenter Brut, who created the trailer’s theme.
What it feels like
The frenzied all-boss fighter with ultra-responsive controls and explosive soundtrack creates sustained kinetic rush and flow. One-on-one fights against deadly adversaries create constant edge-of-seat pressure where mistakes feel costly. The narrative framing of escape and freedom from the jailer carries sincere emotional weight alongside the action.
What it's about
Explicitly tagged as sci-fi with a jailer-and-imprisonment narrative suggesting a speculative-tech setting. User tags and visual design by Takashi Okazaki (Afro Samurai) suggest neon-soaked, high-tech dystopian aesthetics.
How it plays
The game's entire design centers on stylish, skill-rewarding melee combat against single opponents with unique patterns that demand frame-perfect execution and expressive play. Fast-paced sword fighting against many formidable bosses with chained attacks and high-energy combat is the mechanical core. Dual-stick shooting is explicitly called out as a central part of the combat system alongside sword fighting.
How it looks and sounds
Composer Carpenter Brut and other electro musicians create a high-energy synth-driven soundtrack central to the experience. Steam user tag confirms third-person perspective for the action. The distinctive visual style by Takashi Okazaki uses stylized 3D rendering that evokes hand-drawn comic/anime aesthetic.
How it's structured
Each fight is a bounded one-on-one arena combat against a guardian; progression is entirely through boss encounters. Designed as a solo experience with no multiplayer component. The game is structured as a series of discrete boss fights cleared in sequence, arcade-style progression.
Kindred games
Shares Hack-and-Slash, Character Action, Exhilarating, Third-Person.
Both lean into Hack-and-Slash, Character Action, Exhilarating, Single-Player.
Shares Character Action, Hack-and-Slash, Third-Person, Exhilarating.
Both lean into Character Action, Hack-and-Slash, Third-Person, Exhilarating.
Shares Hack-and-Slash, Character Action, Third-Person, Science Fiction.
Both lean into Hack-and-Slash, Character Action, Single-Player, Third-Person.
Closest hidden gems
A lesser-known kindred — Hack-and-Slash, Character Action, Third-Person, Earnest. 91% positive across 4,466 Steam reviews.
Both lean into Hack-and-Slash, Single-Player, Character Action, Third-Person.
A lesser-known kindred — Hack-and-Slash, Character Action, Exhilarating, Science Fiction. 95% positive across 4,886 Steam reviews.
Both lean into Hack-and-Slash, Character Action, Exhilarating, Single-Player.
A lesser-known kindred — Exhilarating, Character Action, Science Fiction, Cyberpunk. 96% positive across 4,402 Steam reviews.
Both lean into Single-Player, Exhilarating, Character Action, Science Fiction.





