Hell is Us cover art

Hell is Us

2025Rogue FactorXbox Series X|S, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5

If war is the closest we get to hell on earth, it's because Earth harbours the worst of demons: humankind. In an isolated country ravaged by infighting, discover the secrets of your past and deal with the repercussions of a mysterious calamity.

What it feels like

The grave setting of a war-ravaged nation and the theme of human suffering create a subdued, serious emotional register throughout. The narrative of loss, mystery, and the consequences of conflict carries a pervasive wistful sadness about human cost. The unflinching focus on war's brutality and demons within humanity creates a harsh, dark atmosphere that refuses to look away.

Somber75%
Melancholic65%
Grim60%

What it's about

The narrative centers on war's human cost and the internal conflicts of a war-torn nation, with the game's premise explicitly framing warfare and its devastation as the core subject. Discovering secrets of the player's past and unraveling a mysterious calamity structure the narrative progression and player engagement. The setting blends warfare and horror with references to demons and a grim, decayed world ravaged by conflict, creating a dark fantasy atmosphere.

War & Its Cost85%
Mystery75%
Dark Fantasy65%
Existential55%
Identity & Self50%

How it plays

As an action-adventure RPG with emphasis on gameplay mechanics, character-driven combat with stylish execution appears to be central to moment-to-moment play. RPG structure with character-driven narrative suggests branching dialogue and narrative choices shape player agency and story outcomes. The setting of human conflict and moral complexity suggests weighty ethical decisions shape how the protagonist is seen and what consequences follow.

Character Action70%
Dialogue Trees55%
Moral Choice55%
Skill Checks50%

How it's structured

Explicitly marketed as single-player experience with no multiplayer component mentioned. A bounded narrative arc with a definite story about personal discovery and dealing with a calamity's repercussions shapes the experience. RPG genre conventions and emphasis on discovering secrets suggest player choices and actions shape narrative outcomes.

Single-Player95%
Campaign80%
Branching Narrative60%
Vampyr52% match

Shares Dark Fantasy, Character Action, Melancholic, Dialogue Trees.

Both lean into Single-Player, Campaign, Dark Fantasy, Melancholic.

Single-Player90%Campaign75%Dark Fantasy85%Melancholic70%

Shares Branching Narrative, Dark Fantasy, Somber, Dialogue Trees.

Both lean into Single-Player, Campaign, Branching Narrative, Dark Fantasy.

Single-Player78%Campaign88%Branching Narrative92%Dark Fantasy85%

Shares Mystery, Branching Narrative, Dark Fantasy, Moral Choice.

Both lean into Single-Player, Campaign, Mystery, Branching Narrative.

Single-Player85%Campaign95%Mystery78%Branching Narrative88%

See all games like Hell is Us

A lesser-known kindred — Mystery, Branching Narrative, Somber, Dialogue Trees. 98% positive across 4,955 Steam reviews.

Both lean into Single-Player, Mystery, Branching Narrative, Campaign.

Single-Player85%Mystery78%Branching Narrative90%Campaign70%
As Dusk Falls37% match

A lesser-known kindred — Branching Narrative, Mystery, Dialogue Trees, Melancholic. 90% positive across 4,338 Steam reviews.

Both lean into Single-Player, Campaign, Branching Narrative, Mystery.

Single-Player85%Campaign90%Branching Narrative95%Mystery65%

A lesser-known kindred — Dark Fantasy, Somber, Character Action, Melancholic. 94% positive across 4,636 Steam reviews.

Both lean into Single-Player, Campaign, Dark Fantasy, Character Action.

Single-Player95%Campaign88%Dark Fantasy88%Character Action75%
Work on Hell is Us?Claim this page to correct details or add missing context.