Hitman 2: Silent Assassin cover art

Hitman 2: Silent Assassin

2002IO InteractiveXbox, Nintendo GameCube, PC (Microsoft Windows), PlayStation 2

Enter the realm of a retired assassin, forced back into action by treason. You may be a hired killer but you still have a sense of loyalty and justice. Visit the dark recesses of a world corrupted by crime, greed, degradation and dishonor. And a past that catches up with you. Trust no one - if the price is right, the finger of your most trusted ally will be on the trigger. Your targets may hide in the most remote areas of the planet, but their destruction is never prevented - only postponed. Learn your trade - master your tools - overcome your obstacles - outsmart your enemies - eliminate your targets. Remember: rash decisions bleed consequences. Know when to strike instantly, know when to take your time. Chance favors the prepared. Failure is not an option.

What it feels like

A harsh, unflinching portrayal of a world corrupted by crime, greed, and degradation without romanticizing the profession. A grave, subdued tone of an assassin weighing loyalty, justice, and the consequences of his profession against his conscience.

Grim70%
Somber60%

What it's about

The criminal underworld, organized crime, and hired assassination are the setting and occupation. The protagonist is forced back into action by treason and betrayal, driven by a quest for vengeance and justice. Despite being a hired killer, the protagonist retains a sense of justice and loyalty that guides targeting decisions.

Crime & Underworld80%
Revenge65%
Justice & Law60%
Conspiracy50%

How it plays

Stealth is the core approach to contract assassination, with emphasis on avoiding detection and outsmarting enemies rather than direct combat. Enemy line-of-sight, patrol patterns, and alert states are central to planning and executing silent eliminations. One-shot silent eliminations from advantageous positions are a primary reward for successful stealth approach.

Stealth95%
Detection & Awareness85%
Takedowns & Assassination80%
Immersive Sim75%
Loadout Customization70%
Social Stealth65%
Inventory Management55%
Gunplay50%

How it looks and sounds

The camera follows the protagonist from behind or above, enabling tactical observation of the environment and targets.

Third-Person85%

How it's structured

Designed as a pure single-player experience with no multiplayer component. Play is structured as discrete selectable assassination contracts to complete across various global locations.

Single-Player95%
Mission-Based90%

Shares Stealth, Third-Person, Mission-Based, Crime & Underworld.

Both lean into Single-Player, Stealth, Third-Person, Crime & Underworld.

Single-Player100%Stealth95%Third-Person95%Crime & Underworld95%

Shares Stealth, Mission-Based, Takedowns & Assassination, Detection & Awareness.

Both lean into Stealth, Single-Player, Mission-Based, Takedowns & Assassination.

Stealth95%Single-Player95%Mission-Based80%Takedowns & Assassination80%
Hitman 364% match

Shares Stealth, Immersive Sim, Detection & Awareness, Takedowns & Assassination.

Both lean into Stealth, Immersive Sim, Detection & Awareness, Takedowns & Assassination.

Stealth95%Immersive Sim85%Detection & Awareness65%Takedowns & Assassination60%

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A lesser-known kindred — Stealth, Crime & Underworld, Detection & Awareness, Takedowns & Assassination. 95% positive across 4,598 Steam reviews.

Both lean into Stealth, Single-Player, Crime & Underworld, Detection & Awareness.

Stealth85%Single-Player60%Crime & Underworld70%Detection & Awareness65%

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Both lean into Stealth, Third-Person, Gunplay, Grim.

Stealth75%Third-Person80%Gunplay85%Grim65%
Mini Ninjas26% match

A lesser-known kindred — Stealth, Third-Person, Detection & Awareness. 90% positive across 4,775 Steam reviews.

Both lean into Stealth, Single-Player, Third-Person, Detection & Awareness.

Stealth75%Single-Player48%Third-Person50%Detection & Awareness38%
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