Hollow Knight: Silksong cover art

Hollow Knight: Silksong

2025Team CherryXbox Series X|S, PlayStation 4, Linux, Nintendo Switch 2, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One, Nintendo Switch

Hollow Knight: Silksong is the epic sequel to Hollow Knight, the epic action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.

What it feels like

Constant edge-of-seat pressure from deadly enemies and hazardous platforming creates sustained danger throughout. Overcoming difficult bosses and discovering new powers grants a swelling sense of hard-won victory and progression. The decayed, haunted atmosphere and tragic lore of the insect kingdom convey a wistful sadness beneath the action.

Tense78%
Triumphant62%
Melancholic55%

What it's about

The setting is a grim, decayed insect kingdom full of hostile creatures and ancient, ominous secrets. Uncovering ancient secrets tied to Hornet's nature and past drives exploration and narrative discovery.

Dark Fantasy80%
Mystery65%

How it plays

Close-quarters combat against hordes of bugs and beasts is the core moment-to-moment interaction throughout the game. Navigating hazardous geometry and jumping across gaps is fundamental to traversal through the kingdom's many chambers and areas. Deliberate, stamina-aware combat with punishing enemy patterns and careful spacing and timing rewards player discipline.

Melee Combat92%
Platforming88%
Soulslike Combat78%
Air Mobility72%
Parry / Riposte68%
Dodge Roll65%
Environmental Puzzles55%
Loot & Drops50%

How it looks and sounds

The game is presented in a 2D side-on profile view, a core aspect of the Metroidvania presentation. Detailed hand-drawn 2D art and frame-by-frame animation define the game's distinctive visual identity.

Side View90%
Hand-Drawn 2D88%

How it's structured

The game is designed entirely for solo play with no multiplayer components. A continuous map with ability-gated progression and backtracking is the signature structure—classic Metroidvania design core to the series. Every space in the kingdom is deliberately authored by Team Cherry, creating a cohesive, intentional world design.

Single-Player92%
Metroidvania85%
Handcrafted World82%
Campaign78%
Seamless World75%
Nonlinear Progression70%

Shares Metroidvania, Soulslike Combat, Dark Fantasy, Hand-Drawn 2D.

Both lean into Metroidvania, Single-Player, Soulslike Combat, Dark Fantasy.

Metroidvania95%Single-Player85%Soulslike Combat90%Dark Fantasy85%
Hollow Knight69% match

Shares Metroidvania, Hand-Drawn 2D, Melee Combat, Platforming.

Both lean into Single-Player, Metroidvania, Hand-Drawn 2D, Melee Combat.

Single-Player90%Metroidvania95%Hand-Drawn 2D85%Melee Combat80%
Tails of Iron65% match

Shares Melee Combat, Hand-Drawn 2D, Side View, Soulslike Combat.

Both lean into Single-Player, Melee Combat, Hand-Drawn 2D, Side View.

Single-Player95%Melee Combat90%Hand-Drawn 2D85%Side View80%

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A lesser-known kindred — Platforming, Melee Combat, Hand-Drawn 2D, Side View. 94% positive across 4,416 Steam reviews.

Both lean into Platforming, Melee Combat, Hand-Drawn 2D, Single-Player.

Platforming92%Melee Combat85%Hand-Drawn 2D80%Single-Player75%

A lesser-known kindred — Melee Combat, Platforming, Dark Fantasy, Handcrafted World. 94% positive across 4,492 Steam reviews.

Both lean into Single-Player, Melee Combat, Platforming, Dark Fantasy.

Single-Player100%Melee Combat90%Platforming85%Dark Fantasy80%
Iconoclasts35% match

A lesser-known kindred — Metroidvania, Platforming, Handcrafted World, Seamless World. 86% positive across 4,974 Steam reviews.

Both lean into Metroidvania, Platforming, Single-Player, Campaign.

Metroidvania85%Platforming80%Single-Player75%Campaign70%
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