Tails of Iron cover art

Tails of Iron

2021Odd Bug StudiosXbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch

Tails of Iron is an Adventure RPG-lite game set in a charming and brutal world. Playing as Redgi the Rat, you are heir to the throne when your kingdom is raided by the Iron Frog. Players face challenging, tactical and stunning combat encounters in order to rebuild the Rat Kingdom.

What it feels like

The world is brutal and unforgiving, refusing to soften its dark tone despite charming aesthetics. The narrative and emotional beats are played with sincere commitment despite the whimsical animal setting.

Grim65%
Earnest55%

What it's about

A grim, decayed fantasy world of animal kingdoms, iron invaders, and brutal conflict. Redgi's journey to defeat the Iron Frog clan and reclaim the throne follows a classic hero's quest structure.

Dark Fantasy75%
Heroic Quest70%

How it plays

Close-quarters weapon combat against rats and frogs is the definional core of moment-to-moment play. Combat is deliberately paced, stamina-gated, and demands spacing and timing to punish enemy openings, as emphasized by 'punishingly brutal combat.' Dodging is a primary defensive tool against the challenging tactical encounters described.

Melee Combat90%
Soulslike Combat85%
Dodge Roll70%
Platforming60%
Party Management50%
Gear Upgrades45%

How it looks and sounds

The game features beautifully hand-drawn 2D animation and illustrated artwork that defines its visual identity. Combat and exploration are presented from a 2D side-on profile perspective, central to the platformer-action design.

Hand-Drawn 2D85%
Side View80%

How it's structured

Explicitly single-player focused adventure with no multiplayer component. A bounded story arc with beginning, middle, and end as the protagonist reclaims the kingdom. The world is carefully authored with charming, deliberate level design rather than procedurally generated.

Single-Player95%
Campaign80%
Handcrafted World70%
Nonlinear Progression50%

Shares Melee Combat, Side View, Dodge Roll, Soulslike Combat.

Both lean into Single-Player, Melee Combat, Side View, Dodge Roll.

Single-Player88%Melee Combat92%Side View90%Dodge Roll88%

Shares Melee Combat, Hand-Drawn 2D, Side View, Soulslike Combat.

Both lean into Single-Player, Melee Combat, Hand-Drawn 2D, Side View.

Single-Player92%Melee Combat92%Hand-Drawn 2D88%Side View90%

Shares Melee Combat, Side View, Dark Fantasy, Hand-Drawn 2D.

Both lean into Single-Player, Melee Combat, Side View, Dark Fantasy.

Single-Player85%Melee Combat85%Side View90%Dark Fantasy80%

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