Kingdom Come: Deliverance II cover art

Kingdom Come: Deliverance II

2025Warhorse StudiosXbox Series X|S, PC (Microsoft Windows), PlayStation 5

A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.

What it feels like

The sincere, unironic commitment to historical authenticity and immersion reflects heartfelt narrative intention. The immersive, detailed world invites reflection on historical life and player choices in context.

Earnest70%
Contemplative50%

What it's about

Set in 15th century Medieval Europe with grounded period authenticity, defining the entire world and tone. Heavily grounded in real historical period (15th century Europe) with detailed historical texture. Steam tags mention 'Political,' suggesting scheming and power dynamics woven into the narrative.

Medieval90%
Historical85%
Political Intrigue50%

How it plays

Medieval swordplay and combat are core systems, central to the action RPG experience. The realistic, immersive simulation of medieval life with interlocking systems allows multiple valid approaches. As an RPG, character progression through skill and attribute development enables varied playstyles.

Melee Combat75%
Immersive Sim60%
Character Builds55%
Dialogue Trees50%
Skill Checks45%

How it looks and sounds

High-fidelity rendering aims for visual authenticity befitting a modern medieval simulation. Immersive design suggests interface elements exist within the fiction rather than overlaying it. A sweeping medieval adventure likely employs orchestral scoring to enhance historical atmosphere.

Photorealistic70%
Diegetic UI55%
Orchestral Score55%
First-Person50%
Third-Person50%

How it's structured

A rich, explorable medieval open world is central to the experience, allowing non-linear exploration of 15th century Europe. Explicitly single-player focused with no multiplayer component. Every space in the world is deliberately authored by designers to create a detailed, historically grounded medieval world.

Open World85%
Single-Player80%
Handcrafted World75%
Seamless World70%
Campaign65%
Branching Narrative50%

Shares Open World, Historical, Melee Combat, Handcrafted World.

Both lean into Open World, Historical, Single-Player, Melee Combat.

Open World85%Historical75%Single-Player75%Melee Combat70%

Shares Open World, Historical, Melee Combat, Handcrafted World.

Both lean into Open World, Historical, Single-Player, Melee Combat.

Open World95%Historical85%Single-Player85%Melee Combat85%

Shares Open World, Historical, Medieval, Melee Combat.

Both lean into Open World, Single-Player, Historical, Medieval.

Open World90%Single-Player85%Historical80%Medieval65%

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Both lean into Single-Player, Handcrafted World, Campaign, Seamless World.

Single-Player75%Handcrafted World65%Campaign70%Seamless World65%

A lesser-known kindred — Handcrafted World, Earnest, Contemplative, Third-Person. 90% positive across 4,965 Steam reviews.

Both lean into Single-Player, Campaign, Handcrafted World, Earnest.

Single-Player90%Campaign85%Handcrafted World75%Earnest65%

A lesser-known kindred — Open World, Earnest, Branching Narrative, Character Builds. 98% positive across 4,325 Steam reviews.

Both lean into Single-Player, Campaign, Open World, Earnest.

Single-Player95%Campaign95%Open World60%Earnest68%
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