
Let It Die
LET IT DIE is a hyper-violent hack-and-slash action experience with roguelike elements. Fight your way to the top in this free-to-play collaborative creation brought to you by Grasshopper Manufacture and GungHo Online Entertainment America.
What it feels like
Dark comedy and absurdist humor puncture the horror tone with gleeful irreverence throughout. The kinetic rush of violent, fast-paced combat creates moments of high-energy thrill. An active, present threat pervades the tower and its enemies throughout play.
What it's about
The visual and tonal design emphasizes grotesque, disturbing imagery as a core part of the experience. Climbing the Tower of Barbs against escalating challenges frames a survival-against-odds narrative.
How it plays
Fast, flashy melee combat against numerous enemies is the core mechanical loop and defining feature. Randomized weapon and armor drops with varying rarity drive the reward loop and character progression. Death is permanent within a run, resetting progress and raising the weight of player choices.
How it looks and sounds
Body horror, viscera, and biomechanical revulsion form the visual language and aesthetic identity. Bold, saturated color and visual intensity drive the surreal, distinctive aesthetic. Dreamlike, impossible imagery and nonsensical world design create a surreal, disorienting setting.
How it's structured
Play is organized into discrete runs where death resets progress but unlocks carry over, defining the roguelike structure. Persistent unlocks and upgrades accumulate across otherwise-resetting runs, motivating continued play. Core experience is single-player, though asynchronous multiplayer elements exist.
Kindred games
Shares Run-Based, Hack-and-Slash, Loot & Drops, Permadeath.
Both lean into Run-Based, Hack-and-Slash, Loot & Drops, Leveling & Grind.
Shares Hack-and-Slash, Loot & Drops, Leveling & Grind, Exhilarating.
Both lean into Hack-and-Slash, Loot & Drops, Leveling & Grind, Exhilarating.
Shares Hack-and-Slash, Run-Based, Loot & Drops, Meta-Progression.
Both lean into Hack-and-Slash, Run-Based, Loot & Drops, Meta-Progression.
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Closest hidden gems
A lesser-known kindred — Hack-and-Slash, Run-Based, Loot & Drops, Gear Upgrades. 95% positive across 4,427 Steam reviews.
Both lean into Hack-and-Slash, Run-Based, Loot & Drops, Single-Player.
A lesser-known kindred — Run-Based, Loot & Drops, Meta-Progression, Procedural Levels. 91% positive across 4,562 Steam reviews.
Both lean into Run-Based, Loot & Drops, Meta-Progression, Procedural Levels.
A lesser-known kindred — Run-Based, Permadeath, Loot & Drops, Procedural Levels. 85% positive across 4,522 Steam reviews.
Both lean into Run-Based, Permadeath, Loot & Drops, Procedural Levels.





