
Marvel's Midnight Suns
Marvel's Midnight Suns is a tactical role-playing game developed by Firaxis Games and published by 2K Games. The game is set in the Marvel Universe and features a blend of strategy, role-playing, and card-based combat mechanics. In the game, players take on the role of "The Hunter," a customisable original character, and lead a team of Marvel superheroes. The story revolves around battling the demonic forces of Lilith, the Mother of Demons, who has been resurrected by the nefarious group Hydra. The gameplay involves strategic, turn-based combat, where players use a deck of ability cards to perform attacks, skills, and buffs. Between missions, players can explore the Abbey, the game's hub area, where they can interact with other heroes, upgrade abilities, and make decisions that affect the story and character relationships.
What it feels like
The story treats its superhero narrative and character relationships with sincere emotional weight. Assembling heroes and defeating apocalyptic threats carries a swelling sense of hard-won heroic momentum.
What it's about
The core conflict involves demonic forces and supernatural threats, central to the story and setting. A classic hero's journey to assemble a team and defeat a great evil (Lilith) drives the narrative. While set in Marvel's universe, the demonic Lilith and supernatural elements evoke epic fantasy stakes.
How it plays
Card-based ability decks form the core moment-to-moment combat system, with players drawing and playing ability cards each turn. Turn-based grid tactics combat with positioning, range, and strategic placement of team members define the core challenge. Players assemble and direct a squad of distinct Marvel superheroes with different roles and abilities throughout missions.
How it looks and sounds
Combat and exploration are presented from a third-person perspective following the player character.
How it's structured
Designed as a solo campaign experience with no multiplayer component. An authored story arc revolving around defeating Lilith and Hydra with a defined narrative progression. The Abbey serves as a central hub where players return between discrete missions to interact and prepare.
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