Monster Sanctuary cover art

Monster Sanctuary

2020Moi Rai GamesPlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch

A pixel art monster collecting game featuring sideview visuals, metroidvania like exploration and challenging turn based combat.

What it feels like

Monster-taming games typically play their creature-collection narrative with sincere engagement.

Earnest50%

What it's about

Fantasy setting with monster collection and battles suggests a classic high-fantasy tone.

High Fantasy60%

How it plays

Turn-based combat is explicitly highlighted as a core mechanic and challenge, central to the moment-to-moment gameplay. Collecting and training multiple monsters to form a team is the primary progression loop. Monster training and customization implies building distinct creatures with specialized roles and strategies.

Turn-Based Combat80%
Party Management75%
Character Builds70%
Platforming60%
Loot & Drops50%

How it looks and sounds

Sideview visuals are foundational to the game's structure and are mentioned as a defining characteristic. Pixel art is explicitly noted as central to the visual identity and is prominently featured as a core aesthetic.

Side View90%
Pixel Art85%

How it's structured

Metroidvania-like exploration with ability-gated progression is explicitly stated as a core structural element. Metroidvania structure inherently gates exploration through newly acquired traversal or combat abilities. Single-player is listed as a primary feature, though PvP exists as secondary content.

Metroidvania80%
Ability-Gated75%
Single-Player75%
Handcrafted World65%
Nonlinear Progression65%
Competitive PvP40%
Coromon66% match

Shares Turn-Based Combat, Pixel Art, Party Management, Character Builds.

Both lean into Turn-Based Combat, Pixel Art, Party Management, Character Builds.

Turn-Based Combat95%Pixel Art90%Party Management80%Character Builds75%

Shares Side View, Pixel Art, Metroidvania, Ability-Gated.

Both lean into Side View, Single-Player, Pixel Art, Metroidvania.

Side View80%Single-Player95%Pixel Art85%Metroidvania85%
Sea of Stars63% match

Shares Turn-Based Combat, Pixel Art, Party Management, High Fantasy.

Both lean into Turn-Based Combat, Pixel Art, Party Management, High Fantasy.

Turn-Based Combat95%Pixel Art70%Party Management75%High Fantasy80%

See all games like Monster Sanctuary

A lesser-known kindred — Side View, Pixel Art, Nonlinear Progression, High Fantasy. 86% positive across 4,627 Steam reviews.

Both lean into Side View, Pixel Art, Single-Player, Nonlinear Progression.

Side View90%Pixel Art95%Single-Player70%Nonlinear Progression75%

A lesser-known kindred — Turn-Based Combat, Party Management, High Fantasy, Handcrafted World. 88% positive across 4,251 Steam reviews.

Both lean into Turn-Based Combat, Party Management, High Fantasy, Handcrafted World.

Turn-Based Combat90%Party Management80%High Fantasy80%Handcrafted World65%
Caveblazers39% match

A lesser-known kindred — Side View, Pixel Art, Platforming, Character Builds. 85% positive across 4,522 Steam reviews.

Both lean into Side View, Pixel Art, Platforming, Single-Player.

Side View80%Pixel Art75%Platforming85%Single-Player60%
Work on Monster Sanctuary?Claim this page to correct details or add missing context.