Mouthwashing cover art

Mouthwashing

2024Wrong OrganXbox Series X|S, PC (Microsoft Windows), PlayStation 5, Nintendo Switch

The five crew members of The Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.

What it feels like

Slow-building anticipatory horror of inevitable doom permeates the trapped-in-space premise. The perpetual sunset and isolation create a crushing, suffocating atmosphere pressing down on the player. The surreal setting and psychological distortion suggest wrongness beneath an almost-familiar space scenario.

Dread85%
Oppressive83%
Uncanny78%
Bleak76%
Grim72%
Mysterious60%

What it's about

The game is explicitly framed as horror with psychological terror and disturbing content at its core. Psychological horror dominates the experience through paranoia, unreliable reality, and mental deterioration among the crew. Five crew members trapped in the empty void of space with perpetual darkness creates inescapable isolation as a central subject.

Horror95%
Psychological Horror92%
Isolation88%
Mortality82%
Existential80%
Mystery62%
Conspiracy55%

How it plays

Interaction with the five crew members likely driven by branching conversations exploring psychological breakdown. Walking simulator gameplay likely relies on interaction hotspots and exploration of the ship environment.

Dialogue Trees65%
Point-and-Click50%

How it looks and sounds

First-person perspective immersed the player directly into the horror and isolation of the space setting. Steam tags hint at retro aesthetic, likely early 3D rendering evoking unsettling artificiality.

First-Person70%
Retro 3D58%

How it's structured

Explicitly single-player experience focused on solitary terror and isolation. Single-player narrative horror typically playable in contained sessions rather than open-ended sprawl.

Single-Player95%
Bite-Sized Sessions45%
Moirai64% match

Shares Psychological Horror, Horror, Dread, First-Person.

Both lean into Single-Player, Psychological Horror, Horror, First-Person.

Single-Player90%Psychological Horror80%Horror75%First-Person85%

Shares Horror, Psychological Horror, Dread, Uncanny.

Both lean into Single-Player, Horror, Psychological Horror, Dread.

Single-Player95%Horror85%Psychological Horror70%Dread75%
MiSide58% match

Shares Psychological Horror, Horror, Dread, First-Person.

Both lean into Psychological Horror, Single-Player, Horror, First-Person.

Psychological Horror85%Single-Player75%Horror65%First-Person80%

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Simulacra52% match

A lesser-known kindred — Psychological Horror, Dread, Mystery, Isolation. 90% positive across 4,661 Steam reviews.

Both lean into Psychological Horror, Single-Player, Dread, Mystery.

Psychological Horror88%Single-Player82%Dread72%Mystery92%

A lesser-known kindred — Horror, Psychological Horror, Dread, First-Person. 90% positive across 4,526 Steam reviews.

Both lean into Single-Player, Horror, Psychological Horror, Dread.

Single-Player95%Horror80%Psychological Horror75%Dread80%
We Went Back45% match

A lesser-known kindred — Dread, Isolation, First-Person, Uncanny. 86% positive across 4,772 Steam reviews.

Both lean into Dread, Isolation, Single-Player, First-Person.

Dread80%Isolation75%Single-Player60%First-Person75%
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