Phasmophobia cover art

Phasmophobia

2020Kinetic GamesXbox Series X|S, PlayStation VR2, Windows Mixed Reality, Nintendo Switch 2, PC (Microsoft Windows), SteamVR, PlayStation 5, Oculus Rift

Phasmophobia is a cooperative horror investigation game played from a first-person perspective, supporting one to four players. Players take on the role of ghost hunters who must identify the type of ghost haunting a designated location by gathering evidence using various paranormal investigation equipment. The game features speech recognition, allowing ghosts and certain equipment to respond to words spoken by players. As investigators spend time at the site, their sanity decreases, eventually triggering hunts during which the ghost actively pursues and can kill players. The game includes multiple location types of varying size, twenty-nine ghost types each with unique behaviors and evidence, and a progression system where players earn money to unlock and upgrade equipment. Virtual reality is optionally supported.

What it feels like

Mounting tension as sanity drops, hunts approach, and the ghost becomes active creates anticipatory fear. Hunts during which the ghost actively pursues and kills players sustain high-stakes moment-to-moment pressure. The ghost is an active present threat that clearly intends harm once hunts begin.

Dread85%
Tense80%
Menacing70%

What it's about

Ghosts, paranormal activity, and occult investigation are the entire subject matter. The primary aim is psychological horror—frightening players through paranormal dread and active threat. Identifying ghost type by gathering and analyzing evidence structures the core investigative mystery.

Supernatural & Occult90%
Horror85%
Mystery85%
Detective75%
Psychological Horror75%

How it plays

Reading ghost behavior, line-of-sight, activity states, and hunting triggers is central to the investigative challenge. Searching haunted locations for evidence items and paranormal clues is a core loop of investigation. Players manage sanity as a declining resource that triggers hunts; equipment and money unlock progression.

Detection & Awareness80%
Hidden Object & Search75%
Resource Management65%
Skill Checks60%
Dialogue Trees35%

How it looks and sounds

First-person perspective is definitional to the ghost-hunting investigation experience and immersion. Audio cues, voice recognition, and ghost vocalizations are key to detection and immersion.

First-Person90%
Sound-Design-Forward65%

How it's structured

The game is explicitly designed as a 4-player online co-op experience where teams work together to investigate hauntings. Individual investigation contracts at different locations can be completed in discrete sessions. While nominally playable solo, the game is built around cooperative multiplayer; single-player is a secondary mode.

Online Co-op95%
Bite-Sized Sessions55%
Single-Player50%
Demonologist78% match

Shares First-Person, Supernatural & Occult, Online Co-op, Horror.

Both lean into First-Person, Supernatural & Occult, Online Co-op, Detection & Awareness.

First-Person85%Supernatural & Occult85%Online Co-op75%Detection & Awareness85%
Pacify66% match

Shares Online Co-op, Horror, Supernatural & Occult, First-Person.

Both lean into Online Co-op, Horror, Supernatural & Occult, First-Person.

Online Co-op95%Horror90%Supernatural & Occult75%First-Person70%

Shares Horror, First-Person, Dread, Detection & Awareness.

Both lean into Horror, First-Person, Detection & Awareness, Dread.

Horror90%First-Person80%Detection & Awareness85%Dread80%

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First-Person90%Mystery75%Dread75%Psychological Horror72%
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