Project Hospital cover art

Project Hospital

2018Oxymoron GamesLinux, PC (Microsoft Windows), Mac

Become an aspiring architect, a successful manager and an ace doctor all at the same time. Design your very own hospital, tweak every detail or use one of the predefined models and just jump to the doctor’s duty. Contract different insurance companies to gain access to patients with interesting medical conditions, perform examinations, laboratory tests and use various equipment to solve the diagnostic puzzles. Is it the most fun for you to keep your staff and patients happy? Do you aim to cure as many people as possible or solve the most complicated cases? Or do you maybe want to become the best manager and make the biggest profit? This game will let you choose your priorities!

What it feels like

The simulation treats medical practice and hospital management seriously without irony or satire.

Earnest50%

What it's about

Set in a recognizable modern hospital setting with realistic medical conditions and operations.

Contemporary70%

How it plays

Designing and building a hospital from scratch with full architectural control is a central pillar of the experience. Multiple interlocking systems (staff management, patient flow, medical diagnostics, finances, satisfaction) interact to create emergent outcomes. Designing hospital layouts with architectural freedom—placing rooms, corridors, and facilities—is core.

City Building85%
Deep Simulation80%
Freeform Building80%
Resource Management75%
Time Management65%
Party Management60%
Trading & Economy55%
Logic Puzzles40%
Skill Checks40%
Leveling & Grind35%

How it looks and sounds

Isometric perspective is the primary viewing angle for hospital design and operations, confirmed by user tags and building-focused gameplay.

Isometric85%

How it's structured

Designed exclusively for solo play with no multiplayer component. Players set their own goals: maximize profit, cure patients, satisfy staff, or solve difficult cases—typical sandbox player-authored objectives. Prebuilt scenarios are authored, though freeform building is the primary mode.

Single-Player100%
Sandbox75%
Handcrafted World50%
TheoTown71% match

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City Building90%Sandbox85%Single-Player60%Isometric70%

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City Building95%Sandbox85%Deep Simulation75%Single-Player55%

Shares City Building, Deep Simulation, Isometric, Resource Management.

Both lean into Single-Player, City Building, Deep Simulation, Isometric.

Single-Player90%City Building92%Deep Simulation88%Isometric82%

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