
Project Winter
Project Winter is an 8 person multiplayer game focusing on social deception and survival. The survivors goal is to work together, gather resources and escape. Unbeknownst to them, traitors are within the group whose only goal is to stop them by any means necessary.
What it feels like
Corrosive distrust and suspicion that anyone could be an enemy saturates the social experience. Sustained edge-of-seat pressure from hidden threats and the possibility of imminent betrayal. Steam reviews cite humor; the chaos of social deception invites mischievous player-authored comedy.
What it's about
Hidden traitors and concealed malicious intent structure the core social experience. Enduring a harsh wilderness environment is the primary friction point for the cooperative objective. Paranoia and distrust fragment the group as survivors question who among them is an enemy.
How it plays
Traitors must deceive and blend into the survivor group to sabotage without detection. Survivors must read behavior, suspicion, and alertness to identify hidden traitors among them. Gathering and managing resources is a core loop for survivors attempting to escape.
How it looks and sounds
User tags cite 'Stylized' and 'Colorful,' suggesting a cartoon-realistic rather than photorealistic approach.
How it's structured
Traitors play by fundamentally different rules and goals than survivors, creating asymmetric teams within a single game. Eight players cooperate to gather resources and escape, forming the core cooperative objective. Survivors contend with both wilderness threats and hidden player-controlled traitors in the same space.
Kindred games
Shares Asymmetric Multiplayer, Social Stealth, Paranoid, Team-Based.
Both lean into Asymmetric Multiplayer, Social Stealth, Team-Based, Paranoid.
Shares Asymmetric Multiplayer, Online Co-op, Social Stealth, Paranoid.
Both lean into Asymmetric Multiplayer, Online Co-op, Social Stealth, Paranoid.
Shares Asymmetric Multiplayer, Team-Based, Paranoid, Tense.
Both lean into Asymmetric Multiplayer, Team-Based, Social Stealth, Tense.
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Both lean into Survival Needs, Survival Against Nature, Playful, Resource Management.
A lesser-known kindred — Asymmetric Multiplayer, Detection & Awareness, Team-Based, Playful. 85% positive across 4,320 Steam reviews.
Both lean into Asymmetric Multiplayer, Detection & Awareness, Team-Based, Playful.





