Raging Loop cover art

Raging Loop

2015DWANGOXbox Series X|S, PlayStation 4, Android, PC (Microsoft Windows), iOS, PlayStation 5, PlayStation Vita, Xbox One, Nintendo Switch

Immerse yourself in a thrilling psychological horror visual novel taking place in the secluded Japanese village of Yasumizu. A heavy fog surrounds the village, preventing everyone from ever leaving. Ancient Gods have come back to hunt the villagers down one by one. The Feast has begun, can you escape the village alive?

What it feels like

Slow-building anticipatory fear as the Feast progresses and more villagers are hunted defines the emotional register. Enigmatic secrets about the gods, the fog, and the village's true nature pull the player forward. Distrust and uncertainty pervade the loops as the player questions who can be trusted among the villagers.

Dread70%
Mysterious68%
Paranoid55%

What it's about

The game is explicitly framed as a psychological horror visual novel exploring fear, unreliable reality, and the terror of a hunting scenario—core to its identity. Unraveling the truth about the village, the fog, the killings, and the ancient gods' nature is the central driving force. Time loop mechanics are prominent enough to appear in user tags and enable the protagonist to carry knowledge across resets to solve the mystery.

Psychological Horror95%
Mystery90%
Time Travel85%
Horror80%
Isolation65%
Survival Against Nature60%

How it plays

Branching conversation choices drive interaction, information gathering, and relationship outcomes with villagers. Character observations and dialogue choices may gate access to information and story outcomes based on player perception.

Dialogue Trees70%
Skill Checks45%

How it looks and sounds

Japanese anime-inspired visual novel aesthetic with character designs and style typical of the genre.

Anime Style60%

How it's structured

Play repeats a bounded stretch of time with knowledge carried across resets, allowing the player to uncover new truths each cycle. Multiple endings depend on player choices and dialogue decisions made within the loops. The game explicitly features multiple distinct endings determined by how choices and investigations unfold.

Time Loop85%
Branching Narrative80%
Multiple Endings75%
Campaign70%
Single-Player65%
Tiny Bunny70% match

Shares Psychological Horror, Branching Narrative, Horror, Dialogue Trees.

Both lean into Psychological Horror, Branching Narrative, Single-Player, Horror.

Psychological Horror80%Branching Narrative85%Single-Player95%Horror70%

Shares Branching Narrative, Psychological Horror, Mystery, Multiple Endings.

Both lean into Branching Narrative, Single-Player, Mystery, Psychological Horror.

Branching Narrative90%Single-Player95%Mystery70%Psychological Horror65%

Shares Psychological Horror, Horror, Mystery, Branching Narrative.

Both lean into Psychological Horror, Horror, Mystery, Branching Narrative.

Psychological Horror80%Horror85%Mystery75%Branching Narrative75%

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Branching Narrative90%Single-Player95%Mystery70%Psychological Horror65%
Simulacra62% match

A lesser-known kindred — Psychological Horror, Mystery, Branching Narrative, Mysterious. 90% positive across 4,661 Steam reviews.

Both lean into Psychological Horror, Mystery, Branching Narrative, Single-Player.

Psychological Horror88%Mystery92%Branching Narrative75%Single-Player82%
Gnosia56% match

A lesser-known kindred — Mystery, Time Loop, Dialogue Trees, Time Travel. 94% positive across 4,960 Steam reviews.

Both lean into Mystery, Time Loop, Single-Player, Dialogue Trees.

Mystery80%Time Loop75%Single-Player85%Dialogue Trees75%
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