Red Dead Redemption 2 cover art

Red Dead Redemption 2

2018Rockstar GamesGoogle Stadia, PlayStation 4, PC (Microsoft Windows), Xbox One

Red Dead Redemption 2 is the epic tale of outlaw Arthur Morgan and the infamous Van der Linde gang, on the run across America at the dawn of the modern age.

What it feels like

A harsh, unflinching darkness pervades the story and world, refusing to look away from brutality and mortality. The narrative and character moments are sincere and unironic, treating emotional beats with genuine weight. Wistful sadness and the beauty found in decline permeate Arthur's arc and the gang's doomed trajectory.

Grim75%
Earnest70%
Melancholic70%
Somber65%

What it's about

Frontier lawlessness, gunslingers, and the American Old West define the entire setting and atmosphere. The gang's criminal activities—robbery, theft, murder—are the driving narrative and mechanical core. Arthur's arc centers on seeking redemption and atonement for his past crimes and way of life.

Western95%
Crime & Underworld85%
Redemption75%
Journey & Pilgrimage70%
Family65%
War & Its Cost60%

How it plays

Shooting with firearms, aiming, and gunfight encounters are central to combat and mission design. Riding horses and driving wagons/vehicles is essential traversal and a core interaction mode. Combat frequently involves taking cover and suppressing fire during shootouts with law and enemies.

Gunplay80%
Vehicular Control75%
Cover Shooter70%
Dialogue Trees65%
Moral Choice60%
Resource Management60%
Melee Combat55%
Stealth50%
Loot & Drops45%
Social Stealth35%

How it looks and sounds

Camera follows Arthur from behind the shoulder as the default perspective, defining how the player experiences the world. High-fidelity rendering aims for lifelike detail in character models, environments, and lighting.

Third-Person85%
Photorealistic80%

How it's structured

A vast, seamlessly explorable American frontier is the foundational organizing principle of the entire experience. A complete authored narrative with beginning, middle, and definite end following Arthur Morgan and the Van der Linde gang. The main campaign is a bounded, story-driven single-player experience centered on Arthur Morgan's arc.

Open World95%
Campaign90%
Single-Player90%
Seamless World85%
Wide-Linear75%
Mafia II63% match

Shares Open World, Crime & Underworld, Third-Person, Gunplay.

Both lean into Open World, Campaign, Crime & Underworld, Single-Player.

Open World95%Campaign90%Crime & Underworld95%Single-Player85%

Shares Crime & Underworld, Open World, Third-Person, Melee Combat.

Both lean into Single-Player, Campaign, Crime & Underworld, Open World.

Single-Player90%Campaign80%Crime & Underworld85%Open World75%

Shares Open World, Third-Person, Photorealistic, Wide-Linear.

Both lean into Single-Player, Open World, Third-Person, Campaign.

Single-Player90%Open World85%Third-Person90%Campaign85%

See all games like Red Dead Redemption 2

As Dusk Falls35% match

A lesser-known kindred — Crime & Underworld, Dialogue Trees, Earnest, Family. 90% positive across 4,338 Steam reviews.

Both lean into Campaign, Single-Player, Crime & Underworld, Dialogue Trees.

Campaign90%Single-Player85%Crime & Underworld70%Dialogue Trees80%
Shelter 230% match

A lesser-known kindred — Open World, Earnest, Journey & Pilgrimage, Resource Management. 85% positive across 4,314 Steam reviews.

Both lean into Single-Player, Open World, Campaign, Earnest.

Single-Player95%Open World85%Campaign55%Earnest65%

A lesser-known kindred — Third-Person, Melancholic, Wide-Linear, Family. 94% positive across 4,636 Steam reviews.

Both lean into Single-Player, Campaign, Third-Person, Melancholic.

Single-Player95%Campaign88%Third-Person82%Melancholic78%
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